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  • ... Gallery of Canada integrating three dimensional sound and visuals. This project pioneers new techniques for the exhibition of virtual reality (VR) pieces by blending computer-generated 3D sound with figures derived from Lawrence Paul’s paintings. In this...
  • ... the movement of the image parts so as to bring them together and join the fruits, and when they succeed an outpouring of virtual coins rewards them. (A. Hegedüs)
  • ... heritage is an important factor in her work. Lisa has exhibited her art work internationally in physical galleries and virtual spaces. She completed a PhD by research project in 2012 at RMIT University, occasionally writes academic texts related to her...
  • ...PerformanceInsideOut was a 3hour non-stop physical and virtual performance event with 9 live and beyond performances. Remix, new media, nodes, antiestablishment, micro, underground, multi, rhizomes are some of the themes explored in this event. The PerformanceInsideOut...
  • ... bring forth geological empathy and parietal aspects of perception, sparking inquiry into proposed divides between the virtual and real, imaginary and embodied vision. Sublime aesthetics and allegory mark the material outcomes of her work and...
  • Deriva -
    ... a web browser and follow the live streaming of the drifting smartphone as well as its trace on a map. After we lose this virtual contact (probably due to restrictions of my prepaid data sim card), I manipulate the resulting video file simply by inverting...
  • Optical Diffraction -
    ... unity that plays with our sensorial perception of space in motion. The video projection absorbs us into a dynamic, immersive virtual space, while diffracted light – the result of a specific optical effect of a translucent image-object – triggers the physical...
  • Tunnel -
    ... moving forward, his ghost walks along too, and each visitor has his or her own avatar. As the tunnel gets crowded, the `virtual space' beneath it gets crowded also. When the viewer stops, those in the world below stop too. When the viewer moves...
  • mimesia -
    ... dreams offered to us through advertising, we are seduced by its promises of happiness, love, beauty, wealth and power. Virtual Reality offered us the idea of being able to live in our dreams, gaming acts as a cathartic escapism, mimesia draws upon the...
  • ... Liverpool Biennial. Describing her Net-Based projects, she writes: POETRY AS SOCIAL STRUCTURE, E-COMMUNICATION, REAL/VIRTUAL INTERACTION. E-COMMUNICATION AS NEW MATERIAL OF ART. HOW INTERNET BRINGS IN DISCUSSION THE ROLE OF THE ARTIST, HIS IDENTITY,...