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LichtGraffiti
2001
Computer-controlled interactive light installation with two light scanners Federal Educational Academy, Feldkirch (A), competition 2001-present [English title, Light Graffiti] 'LichtGraffiti' is an interactive light installation conceived for the
Greenhouse
2017
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2017
Greenhouse is a generative data visualization installation. The work is inspired by the problems of Taiwan and is based on the survey and analysis of big data. We gather and compile the big data from over seven hundred thousand fan pages on social
Cybersociety. Mythos und Realität der Informationsgesellschaft
1996
Bühl, Achim. Cybersociety. Mythos und Realität der Informationsgesellschaft. Köln: Papyrossa Verlagsgesellschaft, 1996.
Demokratie und Medien
1999
Bredekamp, Horst. Demokratie und Medien In Bürger und Staat in der Informationsgesellschaft, edited by Enquete-Kommission Zukunft der Medien, 188-194. Bonn, DE: Enquete-Kommission Zukunft der Medien in Wirtschaft und Gesellschaft, Deutscher
Inner Voices
2013
Immersive film, specially designed for a fulldome environment. Multiple 3D landscapes modulated by female voices. The physical absence of the performers is materialized here by the pairing of the spatialization of their litanies to the movement of
Enjeux
2015
video
Stage performance with three dancers and sixty plastic boxes as scenographic objects, video mapping surfaces, and sound and light sources. Analogy between geopolitics and children's games. Internet found-footage combining images of Syrian refugee
Grass
1972
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1972
video
The original programming language "GRASS" (GRAphics Symbiosis System) was developed by Thomas DeFanti for his Ph.D. dissertation at The Ohio State University in 1974. For further information, see Wayne Carlson, Historical Significance In 1969, the
Displaced Emperors, Relational Architecture 2
1997
Lozano-Hemmer, Rafael. Displaced Emperors, Relational Architecture 2 In Ars Electronica 1997: Fleshfactor / Informationsmaschine Mensch, edited by Gerfried Stocker and Christine SchöpfLinz: 1997.
The Virtual Balance: An Input Device for VR Environments
1999
Fleischmann, Monika and Wolfgang Strauss. The Virtual Balance: An Input Device for VR Environments. : GMD Forschungszentrum Informationstechnik, 1999.
Observed, Observing, Observer
2023
"A culture is dead when its myths have been exposed. Television is exposing the myths of the republic. Television reveals the observed, the observer, the process of observing". — Gene Youngblood Initially, a single image of Nam June Paik,
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