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Interactive Art and the Myth of Everything-ness
1994
Naimark, Michael. Interactive Art and the Myth of Everything-ness In Ars Electronica 1994: Intelligente Ambiente / Intelligent Environment, edited by Karl Gerbel and Peter WeibelWien: PVS Verleger, 1994.
Interactive Art
1996
Yamaguchi, Yumi. Interactive Art Cape X 6 (December 1996).
Interactive and VR creations
2000
Event: Interactive and VR creationsInstitution: World@rt, VRCenter NordComment:
InterActiva 93
1993
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1993
Event: InterActiva 93Institution: Freie Universität Comment:
InterActiva 92
1992
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1992
Event: InterActiva 92Institution: Freie Universität Comment:
Interaction: Artistic Practice in the Network
2001
Scholder, Amy and Jordan Crandall, ed. Interaction: Artistic Practice in the Network. New York: Distributed Art Publishers, 2001.
Interaction'97 : Liquid Views
1997
»Interaction'97 : Liquid Views« Softopia Japan Center
Interaction'97 : Liquid Views
1997
nteraction'97
Interaction'97
1997
LV
Interaction Design: Beyond Human-Computer Interaction
2002
Preece, Jenny and Yvonne Rogers and Helen Sharp. Interaction Design: Beyond Human-Computer Interaction. Hoboken, NJ: John Wiley and Sons Ltd., 2002.
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