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Follower
2016
-
2021
Follower is a service that provides a real life follower for day. You sign up, download an app, and wait. You don't know when it will happen. The following lasts one day. At the end, you are left with one photo of yourself, taken by your Follower.
Making Visible the Invisible
2010
Gil, Iker. Making Visible the Invisible https://mascontext.com/issues/information/making-visible-the-invisible.
Machinal
1999
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1999
MACHINAL is a play in nine episodes by Sophie Treadwell, first produced in 1928 and published in 1929. The setting is 1920s New York and a seaside hotel. Suggested by a notorious murder case, this expressionistic play (also produced as The Life
Sonicity
2000
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2009
Sonicity by Stanza Sonicity is a responsive installation, a sonification of the data space. The sounds you hear are the sound of the changing environment, ie the changes of noise, light, temperature of the space is turned into a real time sound
SonoMorphis
1998
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1998
video
An organic object is projected in front of the visitors. By means of a control mechanism the user can rotate the object in all directions and observe it from various perspectives. Control sliders allow the viewer to vary diverse parameters of the
Living Tattoo
2008
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2008
Workshop in the event HCI - ACM 2008 - Urban mixed life
OP_ERA: Haptic Interface
2004
OP_ERA ist an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
Guardian Angel
2001
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2001
Guardian Angel is a fictitious corporation that offers a broad range of highly personalized services in exchange for extreme personal surveillance. The installation is made up of three elements: a video projection of a live, fairly invasive video
Digital Accidents
2013
Series of 3D prints in polymer additive plaster, highlighting the interrelation between real objects and their 3D virtual counterparts. The 3D print "Inevitable Beauty" is subjected to a temporal maelstrom in its fabrication, while "Compulsive
Greenhouse
2017
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2017
Greenhouse is a generative data visualization installation. The work is inspired by the problems of Taiwan and is based on the survey and analysis of big data. We gather and compile the big data from over seven hundred thousand fan pages on social
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