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  • During the exhibition of Pockets full of Memories in the Centre Pompidou 20000 visitors came to view the installation and contributed over 3000 objects in their possession, digitally scanning and describing them. This information was stored in a
  • SensingSpeakingSpace -
    "Sensing Speaking Space", is an interactive installation that focuses on the notion of the "intelligent space", a space that knows you are there and reacts to the presence and movements of multiple spectators sensed through a custom camera tracking
  • Chance Encounters -
    ... in random sequence by a database. The project takes as its starting point the often heard expressions "ships passing in the night",...
  • So.So.So. is an interactive installation by Maurice Benayoun that plunges the onlooker in the middle of the moment the one of photography which reveals a complex network of characteristic signs from our own experience of reality. What the visitor
  • Watch Out! -
    The World wide Panoptikon increases global exposure. Is Big Watcher b[r]othering us? Should we be afraid of being seen or should we enjoy the World's transparency as a way of proclaiming everyone's difference? In Watch Out!
  • Figure -
    FIGURE is an interactive installation. Spectators are invited to take part in the formation process of the cinematic meaning. The interaction is based on the conversation between the moving body and cinematic elements. Spectators are photographed
  • Akeno Project Vol 7 -
    AKENO PROJECT VOL 7 is a telepresence performance between Magnusborg Studios, Porvoo, Finland and Somido Center, Tokyo, Japan. (Marikki Hakola)
  • TRIAD NetDance was a live Internet netcast between Helsinki, Tokyo and New York on 5th of June 1998. TRIAD NetDance took place simultaneously on three stages in three different countries. The dancer, choreographer Molissa Fenley was dancing in New
  • Nano-Scape - video
    ... science and media try to capture images of these tiniest of particles in order to understand their properties, Nano-Scape tries to...
  • "The Living Room" is an intelligent, interactive image, sound and voice environment. It becomes "alive" and starts to "sense" when users enter and interact with this room. Like in a perfect surveillance system all sounds, voices, gestures and