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  • ... computers and projected onto onstage screens. The majority of the scenery was generated in real-time through the use of virtual reality technologies. Projecting the scenery in stereoscopic 3D and outfitting the audience with 3Dglasses created the...
  • Der Wald
    ... the cylinders begin to revolve, the camera appears to pan to the right or left. This is the second line of movements. The virtual camera is also mobile: it can move forwards or backwards along a circular path within the forest, thereby forming the third...
  • ... act. Sermon's declared aim was to expand the user's sense of touch; obviously, it was not possible to touch the other virtual bedmate, but one experienced the suggestion of touching through rapid and vigorous or tender and reflective movements. Many...
  • ... subject to the gravity that applies in the real world. This creates a link between the movements of the physical and the virtual objects. The choreography alternates between projected and non-projected sequences. In the non-projected sequences, the...
  • ... the two-dimensional picture of the real exhibitional space and point once again to the complexity of vision: The image is a virtual sculpture, which is only created through the movement of its viewer and varies its shape reflecting the individual’s action...
  • Deep Contact -
    ... extension of the viewer/participant's hand. Touching the screen encourages the sprouting of phantom limbs that become virtual connections between the viewer and the image.A surveillance camera was programmed to be switched "on" when a cameraman's...
  • I-Camera -
    ... analyzing the structure of a photographic subject. Based on camera tracking, photos captured with I-Camera are shown in a 3D virtual reality space to represent global spatial relationships. At the same time, the spatial relationships between two of the...
  • The Library -
    ... Visiting Artist at the School of Communication Arts, Seneca@York University (Toronto). I was provided with access to an ORAD Virtual Studio in order to further develop this project: THE LIBRARY 2. ORAD is the world leader in virtual sets for the broadcast...
  • ... between nature/life and technology, literally she was trying to digitally draw out the blurred borderlines of our (virtual) presence and existence, how our identities are being mediated on the screen of the computer. (source:...
  • 14#BIS -
    ... and the possibility of geodesic coordinates create a co-located event for human body. What is vision now? What is real and virtual world? We propose the biocybrid condition of human existence, being co-located in the continuum zone between body and flesh...