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The Thinking Machine
2023
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2023
Large retrospective show with many artists from computer art history: Ai-Da Robot, Victor Acevedo, Vladimir Bonačić, Analivia Cordeiro, Pierre Cordier, Geoff Davis, Hans Dehlinger, Boris Eldagsen, Primavera de Filippi, Herbert W. Franke, Hein
Aynı Anda Her Yerde / Ubiquity
2021
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2021
online video screening
Self&Other
2015
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2016
Self&Other (2015 in progress) An in progress Robot performance, by Roc Parés & Martí Sánchez-Fibla, featuring two NAO anthropomorphic Robots. The scene is organized around an empty mirror frame, with one robot on each side. The two identical robots
Azimuth 77
2006
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2006
video
Sebastián Sánchez Zelada and Marcello Mercado Azimuth 77, 2006, Performance, 21 min. 26 sec., stereo 4:3 colour http://vimeo.com/59615529 This video is about a serie of performances that relates specific points in the tracking of Iridium-mobile
The making of a nomenclature: José Iges on Radiophonic Art
2020
Sanchez Cardona, LM. The making of a nomenclature: José Iges on Radiophonic Art In Radio Art and Music. Culture, Aesthetics, Politics, edited by Pim Verhulst and Jarmila MildorfLondon: Lexington Books, 2020.
Lebendige Bilder schaffen: Virtuelle Realität, Artificial Life und Transgenic Art
2000
Grau, Oliver and j. Joerges. Lebendige Bilder schaffen: Virtuelle Realität, Artificial Life und Transgenic Art In Sieben Hügel: Dschungel. Sammeln, Ordnen, Bewahren: Von der Vielfalt des Lebens zur Kultur der Natur, edited by B.-M. Baumunk,
Plasm: A Nano Sample
1988
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1988
A large, empty room becomes the portal into an alternate universe, explored via two monitors pushed about on rolling stands. When viewed through the screen of each exploratory vehicle, clouds of passive brass flakes are swirled and grasped by unseen
Plasm: A Fish Sample
1985
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1985
The initial installation in the Plasm series, this piece was inspired by Allen Kay's talk on artificial life forms and simulated ecologies at SIGGRAPH the preceding year. A real-world living room setting, complete with sofa, coffee table,
Bricks
1995
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1995
Bricks is a Graspable User Interface which allows direct control of electronic or virtual objects through physical handles for control. These physical artifacts are essentially new input devices which can be tightly coupled or attached to virtual
Sonar. Navigation // Location of Sound in the Artistic Practices in the 20th Century
2018
Sanchez Cardona, LM. Sonar. Navigation // Location of Sound in the Artistic Practices in the 20th Century. Documentos DAH, Mexico: Universidad Autónoma Metropolitana/Juan Pablos Editor, 2018.
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