Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
79
80
81
82
(current)
83
(more)
137
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Environmental Media Studies
1977
-
1979
Environmental Media Studies explored new ways of representing landscape and place. Moving Movie #1 (1977) was an inexpensive modest study made at MIT. I was obsessed with why movie cameras move and movie projectors don’t, and filmed the Boston
Susanne Schuricht
Vita: Susanne Schuricht is based in Berlin. Her work engages in installations and photography and is about "the perception of seeing." In many of here installations the human scale and interaction are relevant. From 1997 - 2003 she studied
Muriel Waldvogel
Waldvogel is an architect and a specialist on the senses of perception as they relate to the digital realm. Her work explores the nature of multi-sensory experiencing and expression, with a particular focus on the feelings, emotions, and thoughts
Eden
2000
-
2000
Eden is an interactive, self-generating, artificial ecosystem. A cellular world is populated by collections of evolving creatures. Creatures move about the environment, making and listening to sounds, foraging for food, encountering predators and
Lorna
1979
-
1982
video
LORNA 1979-1983 A.D. A.D. "A precondition to video is that it does not talk back. It absorbs, rather than reflects." Preliminary Notes, 1981 While video was like a reflection that did not talk back, interactive works were like a trick, two
Maciej Wisniewski
Maciej Wisniewski is an internationally respected digital artist and pioneer in network art. His art projects: netomat (1999), 4 Stories With a Twist (2004), 3 Seconds in the Memory the Internet (2002), Instant Places (2002), Streaming Conscience
Virtual Environment Display System
1986
Fisher, Scott S. and M. McGreevy and J. Humphries and Robinett, W.. Virtual Environment Display System In ACM Workshop on 3D Interactive Graphics, Chapel Hill, North Carolina, October 23-24, Chapel Hill: 1986.
ISEA 1998 [The Ninth International Symposium on Electronic Arts]
1998
-
1998
Developments in new technologies appear to be revolutionising every aspect of our daily lives. The metaphors of 'revolution' are often applied to the speed of exponential change that the world is experiencing, in part through developments in
100 Days - 100 Imachinations
2002
-
2002
Peter Weibel (head of the ZKM Karlsruhe) describes one of the major qualities of the Imachination project as follows: Emerging at the same time dislocated in different places the Imachinations are both - either original or copy. One image is not
The Waiting Room
1998
Interactive digital video projection environment 12 x 12 x 6 metres 2 large scale video projections, colour, multi-channel interactive sound In collaboration with Sue Hawksley (Choreography) and Stuart Jones (sound) Produced by Victoria
1
…
(more)
79
80
81
82
(current)
83
(more)
137