Archive Search

  • Shedroff, Nathan. Experience Design 1. Vol.1. San Francisco, CA: New Riders Press, 2001.
  • Lanier, Jaron. Virtual Reality: A Status Report In Cyberarts: Exploring Art and Technology, edited by Linda Jacobson, 272-279. San Francisco: Miller Freeman Inc., 1992.
  • Tice, Steve and Linda Jacobson. The Art of Building Virtual Realities In Cyberarts: Exploring Art and Technology, edited by Linda JacobsonSan Francisco, CA: Miller Freeman Inc., 1992.
  • Roy Ascott is one of the most important artists and theorists in the field of cybernetics and telematics. His work focuses on the impact of digital and telecommunications networks on consciousness. Since the 1960s, he has been a practitioner of
  • Information sites https://microartsgroup.com https://geoffdavis.org Micro Arts’ Geoff Davis computer generative art is now in the Francisco Carolinum Museum, Linz, Austria; the Franke Foundation collection, Germany; the Computer Arts Archive, UK;
  • Sutherland, Ivan E.. A Head-mounted Three Dimensional Display In AFIPS´68 - Proceedings of the December 9-11, Fall Joint Computer Conference, Vol.1. , 757-764. San Francisco: ACM, 1968.
  • Down Under
    Barragan, Francisco. Down Under Lapiz 19, no. 164 (June 2000).
  • Meadows, Mark Stephen. Pause and Effect: The Art of Interactive Narrative. San Francisco: New Riders Press, 2002.
  • Ricardo, Francisco. Literary Art in Digital Performance: Case Studies and Critical Positions. New York City: Continuum Press, 2009.
  • Burrough, Xtine and Michael Mandiberg. Digital Foundations: Intro to Media Design with the Adobe Creative Suite. San Francisco, CA: New Riders, 2008.