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Portrait of Eve Clone
2010
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2020
video
I named it Eve Clone as God created Eve, and humans want to play God and created a cloned Eve. I integrate the elements of the human chrysalis and human beast to shape the double identities of Eve Clone, who was both charming and evil. I quoted the
Portrait of Eve Clone
2010
-
2010
I named it Eve Clone as God created Eve, and humans want to play God and created a cloned Eve. I integrate the elements of the human chrysalis and human beast to shape the double identities of Eve Clone, who was both charming and evil. I quoted the
IO_dencies Series [Tokyo/Sao Paulo/Ruhrgebiet/Venice]
1997
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1999
In the search for new forms of urbanity the influence of media technologies on the perception of and on the engagement with social constructed spaces becomes evident. Under the conditions of telecommunication, digital networks, distributed
Gallery of Motions
1996
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1996
A sculpture garden and gallery where even the plants and buildings move, with tours conducted by an animated guide. The garden is comprised of exhibits including kinetic objects based on the Philippine wine dance and three-dimensional harmonic
OP_ERA: Haptic Interface
2004
OP_ERA ist an immersive and interactive interface designed for multisensorial experimentation of space concepts. Conceived as a virtual reality environment, this project focuses on research and development of scientific and artistic models of space,
Portrait on the Fly – Interactive Installation
2015
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2015
video
Portrait on the Fly an interactive installation © 2015, Laurent MIGNONNEAU & Christa SOMMERER represented by: DAM Galerie Berlin, Galerie Charlot Paris GPL contemporary Vienna The interactive installation consists of a monitor that shows a swarm of
Origins and Futures
2007
In Origins and Futures, pyrite, a mineral commonly known as “fool’s gold” glimmers with novelty and seduction. Its crystalline structure and reflecting light attracts the viewer’s eye without hesitation. The piece is based on A.G. Cairns-Smith’s
Plasm: A Nano Sample
1988
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1988
A large, empty room becomes the portal into an alternate universe, explored via two monitors pushed about on rolling stands. When viewed through the screen of each exploratory vehicle, clouds of passive brass flakes are swirled and grasped by unseen
Strange Attractors: A History of Video Production and Presentation in Ottawa
2000
Fortin, Sylvie and Sue Ditta, ed. Strange Attractors: A History of Video Production and Presentation in Ottawa. : 2000.
Web of Life
2002
video
The audio-visual environment “Web of Life” is formed by an immersive conjunction of projected three-dimensional computer graphic and video images, together with a fully spatialized acoustic experience and a specially conceived architectural
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