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  • medi@terra 2006 -
    medi@terra festival dedicates its 7th edition to videogames and the crucial role they play in today’s digital culture. The fields affected by videogames have multiplied, forming a platform with numerous applications in different areas of reality:
  • Currently Director of NEoN Digital Arts. NEoN Digital Arts (SCIO) aims to advance the understanding and accessibility of digital and technology-driven art forms and to encourage high quality within the production of this medium. NEoN has organised
  • Differenza ed estetica digitale: il glitchArtist: Francesco AprileComment:
  • Ascott, Roy. The Telematic Moment L´Estetica della Comunicazione (1987): 81-84.
  • Ascott, Roy. Estética de la Tecnoética: El arte y la construcción de la realidad In Arte Virtual Realidad Plural., edited by Karin Ohlenschläger, 33-44. Monterrey, Mexiko: Museo de Monterrey, 1997.
  • Survey of Prints -
    In 2003 the Museum purchased Atlas Procession I, a print by William Kentridge, the first work by this internationally renowned South African artist in the SCMA collection. This fall, Kentridge is the subject of a major exhibition at SCMA, William
  • Ascott, R.. Le moment télématique In L'estetica della communicazione, edited by M. Costa, 81-84. : Palladio Editrice, 1987.
  • Aprile Francesco. Differenza ed estetica digitale: il glitch. Vol.september 2016. Utsanga.it th ed.Italy: Utsanga.it, 2016.
  • Giannetti, Claudia. Estética digital: sintopia del arte, la ciencia y la tecnología. Barcelona, Spain: L´Angelot, 2002.
  • Iglesias, Ricardo. Arte y robótica. La tecnología como experimentación estética. ISBN: 978-84-15715-74-0. th ed.Madrid: Casimiro, 2016.