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Relay
2012
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2012
elay is a mobile app by Jihyun Kim, Terrence Fradet, and Andres Colubri. Users of this app can leave messages in augmented reality at locations in the city where “Relay” posters or signs are placed. New messages can be added to the existing ones, so
Placeworld
2000
video
PlaceWorld is an embodiment of a physical electronic landscape (eSCAPE) that explores the potentialities of a new interaction paradigm: augmented virtuality. It was developed as an eSCAPE demonstrator in partnership with the European ESPRIT i3
Affective presence in enactive immersive space: sensorial and mobile technologies reengineering life
2017
DOMINGUES, DIANA MARIA G and M MIRANDA. Affective presence in enactive immersive space: sensorial and mobile technologies reengineering life In Trends, Experiences, and Perspectives on Immersive Multimedia Experience and Augmented Reality, edited
See No Evil
2021
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2021
SEE NO EVIL is a drawing and text work in the form of a diary. Through a randomizing algorithm, the artist’s fictitious autobiographical text is masked by her original pencil drawings. Twenty-one of these drawings trigger augmented reality
Conversations @ the Studio
2005
video
Conversations@the Studio presents a natural navigation of a real-world situation—a contemporary glass craftsman’s studio. By displaying a 360-degree global video recording, made on location at the glass blowing studio, it provides the tele-present
CMC Navigator
2010
The CMC Linear Navigator was commissioned for the entrance foyer of the Daniel Libeskind–designed City University of Hong Kong Creative Media Centre (CMC). In this iteration of the ‘linear navigator’ concept first developed for the Net.Art Browser
Pure Land 360
2012
Pure Land immerses visitors in the quintessential heritage of Dunhuang's Buddhist grotto temples, which constitute an art treasury abounding with murals, statues and architectural monuments. This UNESCO World Heritage SITE, also known as the Caves
Pure Land AR
2012
Pure Land AR employs iPad screens that visitors use as mobile viewing devices to explore the magnificent Buddhist wall paintings inside Cave 220, a cave dated to early Tang, from the Mogao Grottoes at Dunhuang in Gansu province, China. It is an
Remaking the Confucian Rites
2014
For this project the authors created both an interactive application and a linear three-screen video re-enactment of the “Capping Ceremony of a Minor Official’s Son,” from the ancient Chinese Book of Li. The Book of Li (Etiquette and Ceremonial) is
Al GRANO: Augmented-Cereals” Version 2
2016
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2016
AL GRANO: Augmented Cereals (Version 02) showing a gallery visitor interacting with the piece using a smartphone and an app (aurasma). This is Augmented Reality work lives in two spaces: in a supermarket cereal aisle in which consumers interact
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