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  • Grau, Oliver. Media Art & Digital Humanities Technology Imagination Future: Journal for Transdisciplinary Knowledge Design 4, no. 1 (2010): 1-22.
  • Huhtamo, Erkki. On the Origins of the Virtual Museum In Museums in a Digital Age, edited by Ross Parry, 121-135. London: Routledge, 2010.
  • Pearlman,Ellen. The Brain As A Reintrpretation Device Sounds, Image, Data-NYU Steinhardt/Goldsmiths/Leonardo (July 2015).
  • Everitt, Dave. The Artist as Digital Explorer Explorations in Art and Technology , no. https://doi.org/10.1007/978-1-4471-0197-0_18 (2002): 173-178.
  • Zacharias, Wolfgang, ed. Interaktiv – Das Labyrinth der Wirklichkeiten. Vol.1. ISBN 3-88174-198-4, Edition Umbruch. th ed.Essen: Klartext Verlag, 1996.
  • Jacobson, Linda, ed. Cyberarts: Exploring Art & Technology. ISBN 0-87930-253-4 th ed.San Francisco, CA: Miller Freeman Inc. Book Division, 1992.
  • Jacobson, Linda, ed. Cyberarts: Exploring Art & Technology. ISBN 0-87930-253-4 th ed.San Francisco, CA: Miller Freeman Inc. Book Division, 1992.
  • Marchal, Hugues. L'huissier de la maison de l'homme In Eduardo Kac : Move 36, edited by Elena Giulia Rossi, 73-77. Paris: 2005.
  • Fleischmann, Monika and Wolfgang Strauss and . Liquid Views In Revue virtuelle - The Virtual Body, edited by Centre Georges Pompidou: 1994.
  • Deussen, Oliver and Bernd Lintermann. Artificial Plants In Future Cinema. The Cinematic Imaginery After Film, Cambridge, MASS: MIT Press, 2003.