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Collaborative Online Teleoperation with Spatial Dynamic Voting and a Human ``Tele-Actor''
2002
... Dynamic Voting and a Human ``Tele-Actor'' In EEE ICRA
200
2, Washington, CD. May
200
2, Washington, DC:
200
2.
The Art of the Interface in Mixed Realities - Predecessors and Visions
2002
... in Mixed Realities - Predecessors and Visions In ISEA
200
2, 11th International Symposium on Electronic Art, edited by Masao...
Kunst als Inspiration medialer Evolution. Intermediale Etappen des Virtuellen im 20. Jahrhundert
2002
... des Wissenschaftlichen Zentrums der Universität Kassel 5 (
200
2): 57-76.
Kurzweil´s Turing Fallacy
2002
... AI, edited by Jay RichardsSeattle, WA: Discovery Inst,
200
2.
Das Fremde und das Eigene - Globalisierung der Kulturen : Nam June Paik: Fluxus und Video-Skulptur
2002
... Duisburg, DE: Stiftung Wilhelm Lehmbruck Museum,
200
2.
Genetic Art and the Aesthetics of Biology
2002
... Art and the Aesthetics of Biology Leonardo 35, no. 2 (April
200
2): 137-144.
Interaction Design: Beyond Human-Computer Interaction
2002
... Interaction. Hoboken, NJ: John Wiley and Sons Ltd.,
200
2.
Multimedia: From Wagner to Virtual Reality
2002
... to Virtual Reality. New York: W. W. Norton and Company Inc,
200
2.
Micro Archiving and Interactive Virtual Insect Exhibit
2002
... Reality Systems IX, edited by S. Benton and J. O. Merritt:
200
2.
Hyperbodies, Hyperknowledge: Women in Games, Women in Cyberpunk, and Strategies of Resistance
2002
... and Austin Booth, 444-447. Boston, MA: The MIT Press,
200
2.
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