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Electronic Cemetery
1996
Tomb on the Network.
A project for a magazine "BRUTUS". A work as a curator of a imaginary museum. Actual museums are sometimes said to be cemeteries for art works, well then, what if I make a cemetery into a museum?
Actual cemeteries always...
Seeing is believing
1996
-
2000
The installation to see the invisible.
An installation for a one-man exhibition at Hiroshima City Museum of Contemporary Art,Japan. "Seeing is Believing" consists of three works. "Empty Entity" infrared ray electric light display, "Sheep" eyewears,...
Vanishing Body
1997
-
1997
A work to lead spectator to a position of a performer.
An installation for an exhibition "De-Genderism" at Setagaya Museum, Japan. When you enter the semicircle room (devided into two rooms by a screen), you are asked whether to enter with your...
PostPet
1996
-
2001
A artificial pet mail-soft.
Planning and directing.(Graphic Design by MANABE Namie, Program by KOUKI Takashi)
A pet you keep in your computer delivers your e-mail just like a carrier pigeon. If your e-mail friend has PostPet soft, your pet...
Thanks Tails
1996
"Thanks Tails" are tails for cars.
An organ which express appreciation. To make it easier to understand, it is not expressed by language but by the gesture of tails of dogs. I consider this as an art work only when this is manufactured. This...
AirBoard
1997
-
2001
a board ride on the air
Air Board is a sculptured board with jet engine and made for the purpose of hovering in the air.
It is loaded with small turbojet engine and allows one person to stand on and hovers a few centimeters high above the ground...
Seeing You In My Dreams
2000
-
2000
The society is always changing in a consequence of complex patterns of influences. The changes do not occur in a smooth flow but happens at different speeds at different times. The development of technology is given great importance in the history...
Dreamgenerator
2002
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2002
Dreamgenerator 4 ( detection, transformation, 3D generating ) reacts and transform according to events (sound, motion , light) within the building at Lärarhögskolan in Stockholm. The result is a real-time generated 3D world/model that transforms...
Simulated Social Model (sensoric detection)
2004
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2004
The society is always changing in a consequence of complex patterns of influences. The changes do not occur in a smooth flow but happens at different speeds at different times. The development of technology is given great importance in the history...
Nothing Remains the Same (Sensoric Organ)
2004
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2004
Influence, change and transformation are keywords in Peter Hagdahls ¦uvre. In 1992 Andréhn-Schiptjenko showed the installation Sustained where sculpture, painting, drawing, snapshots, paperclippings and a powerengine created a system ranging from...
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