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  • ... the Digital Agora, a multimedia textile space for the Harvard Center for Hellenic Studies in Washington DC; the Knowroom, an interactive beeswax wall for the EPA in North Carolina; and the Swisshouse, a physical/digital consulate for Switzerland located in...
  • ... the pirates by government forces. The Scroll Navigator is an installation at the Maritime Museum in Hong Kong that offers an interactive system for examining the scroll and revealing this narrative sequence. A reduced-scale photograph of the entire scroll is...
  • ... impact on these polar landscapes through our direct interaction with the artwork via movement and touch. Weaving an interactive narrative across four scenes, each screen of Endurance studies unique features of the Arctic and Antarctic environments....
  • Push /Pull
    ... throw their full bodyweight into huge hovercraft-like objects. Each player has their ‘own’ playing field with their ‘own’ interactive hovercraft and yet the movements of one will be controllably copied by the other and vice versa, creating an almost Tai Chi...
  • Advent -
    ...Advent is an interactive journey into the 25 days preceding the birth of something messianic. The journey is set in and around the shoreline of a mythic river and takes the form of a fictional personal diary. At the heart of the piece is an advent calender. This...
  • ... with information-landscapes, KR+cF creates simple visual metaphors outlined on the DWTKS Digital Landscape. A spatial-interactive feature allows the user to 'immerse' himself into each knowbot. The data representations of the research...
  • The Library -
    ... Inside the upper dome of the Library, I placed an animated aurory, illustrating the pathways of the planets. In all, six interactive 3D objects and sculptures were strategically placed throughout the Library for the online viewer to discover as they...
  • ...In this interactive installation the visual and auditory components of the work were interconnected and closely related. A finely perforated projection screen was visibly divided into sixteen sections. Behind each section was a speaker connected to its own amplifier...
  • genieBottles -
    ... "containers" and "controls" for the digital story information. The genieBottles use a simple state transition model for interactive storytelling, in which the system plays back the appropriate segment of audio depending on the state it is in, as well as...
  • SoleNoid
    ... tones, all short, sharp and to the point so that in some fast passages, the mind links it to the sound of castanets. 2. Interactive the audience can play SoleNoid via the keyboard place next to SoleNoid. Hitting one of the teardrop-shaped keys on the...