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  • Nano-Scape - video
    ... also takes into account other users´ interaction forces. These forces are calculated through a simplified atomic force simulation, modeled on “VanderWaals“ forces. This allows us to model simultaneous interaction influences of various users onto an...
  • ... the viewer's body and pointing back to the reality of the visible. Title and imaging method: Brain Cells (Computer simulation) Colonies of the Cyanobacterium Gloeotrichia (light microscopy/Rheinberg illumination ) Epidermis (conventional light...
  • FemCity -
    ... Gerhard Hanappi --- This Game is about careers, lifestyle, dreams and realities of young women. FemCity is a simulation of a complex social and economic environment, which young women find themselves in, when designing their future. ...
  • ... world onto the human situation and perceptions via his works by enfolding subject matter from urbanization, artificial simulation and industrialization, alongside the materials used in the works themselves which lead to the creation of an entirely...
  • Tür - video
    ... Tür für Heine, 1990 – a series of related computer and video installations in which Ruth Schnell works with the electronic simulation of architectural passageway situations (doors, windows, stairs). Upon approaching the door simulated by the video, observers...
  • ... updated. Large white numbers and letters on a blue background (matching the blue of the taffeta skirt) scroll in simulation of the pixel board displays used to track stock values on traditional exchange room floor. PERL scripts (running under...
  • Petit Mal -
    ... is to present visitors with the embodiment of a machine "intelligence" which is substantially itself, not an automaton or simulation of some biological system. More generally, Petit Mal seeks to raise as issues the social and cultural implications of...
  • ... – are digitally transformed into colourful, hypnotic landscapes and abstract patterns in motion. And the video closes with a simulation of an optical disruption resulting from the technical malfunctioning of the device. Hyperoptics works to reveal the...
  • ... at keio university, japanis an interface system that allows user to virtually experience the sensations of drinking. this simulation is based on the research data collected on the actual pressures, vibrations and sounds produced from drinking through an...
  • ... and technologically generated reality or to the question of reality in this day and age, when the boundary between image/simulation and original is becoming increasingly blurred.' - Tomislav Vignjevi?, Bodyscope, 2020 (excerpt)