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mediaFlow
1996
-
1997
... route the flow information such as activity on the transBOARD,
meta
DESK, or online sources to destinations like Ambient Fixtures, the...
MUSEALL
2012
...MUSEALL (prononcer « Musée All », nom alt. :
ART
GATE… nom de code) Dispositif Educatif Muséographique
Art
istique Numérique et Documentaire...
fotoJueves-La Ficción como Metáfora del Mundo
2016
-
2016
Event: fotoJueves-La Ficción como Metáfora del MundoInstitution: Centro Colombo Americano de BogotáComment:
L'A.M.E. et la réalité virtuelle
1994
Event: L'A.M.E. et la réalité virtuelleInstitution: Assises du Métafort, AubervilliersComment:
Pinocchio Interactive
1999
video
... Pinocchio Puppet of 1.8 meters in height made out of wood and
meta
l. In the scenary where Virtual Pinocchio acts is integrated a...
Metáforas visuales de la ciudad digital actual, dos décadas después
2015
Alcalá Mellado, José Ramón and Virginia Paniagua. Metáforas visuales de la ciudad digital actual, dos décadas después In La ciudad Digital; esperanzas, riesgos y desilusiones en las redes., edited by Col. Estudios #145, 157-190. Cuenca, Spain:
Digital Body-Automata
1997
-
1997
... with sm
art
objects and corresponding screens. By touching
meta
l points on the objects, the viewers can see animated characters... mechanic p
art
s and The Data Body(1950) explores the history of
art
ificial intelligence and the notion of a downloaded mind onto a...
Stupid Robot
1987
-
1987
...d to annoy, reminiscent of a legless beggar, Stupid Robot shakes a can of
meta
l p
art
s noisily when approached. of a legless beggar, Stupid Robot shakes a can of
meta
l p
art
s noisily when approached.
Unstable
1990
-
1990
... computer processing. These are projected onto a large curved
meta
l sheet whose galvanized surface reflects the light to create an...
4 Space
1991
-
1991
... viewers. The image is projected onto three curved sheet
meta
l surfaces whose galvanized crystalline structure focuses the... half octagonal cylinder that is divided into three intricate p
art
s, each controlled by one of the joysticks. Like a three dimensional...
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