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  • Syncronicity 2008 This work developed out of my research fellowship at goldsmiths college.This is a live visualisation of a hand drawn city. Dozens of hand drawings are being walk on by small robots. The real space made as a visualisation. A
  • Sanchez Cardona, LM. The Technological Epiphanies of Samuel Beckett: Machines of Inscription and Audiovisual Manipulation. Mexico: Futura/Fonca, 2016.
  • Off-Sense -
    Off-Sense is an extended version of Nuzzle Afar. Both challenges to design a cyberspace as a meeting place. It stands completely opposite position to the famous network game "DOOM". Video image texture and audio conneciton enables to humen common
  • Dejan Atanacković has presented solo exhibitions, video and audio installations, interventions in public space, as well as curatorial projects, since 1994. His works were exhibited in personal and collective shows in Italy, Serbia, Canada, USA,
  • Room of One`s Own -
    ROOM OF ONE'S OWN (1993) forces the viewers eyes to become immersed into the actual space of a tiny articulated interactive electronic peep show. A stainless steel box placed at eye level with movable periscopic viewing device bridges the
  • Rejane Cantoni and Leonardo Crescenti based in São Paulo, have worked together as an artist duo since 2005. They have held numerous exhibitions in art institutions worldwide, including Ars Electronica in Linz, Berlin and México City, The Creators
  • “Kryophone“ is a sonorous and luminous interactive sculpture made of ice. This interactive sculpture is composed with ice and reacts to the electrostatic touch of bodies. Sounds and light evolve according to the intensity of electrostatic contact.
  • The six video segments in Jordan Crandall's installation Heatseeking were shot with a diverse array of technologies, including surveillance apparatuses used by the U.S. Border Patrol to search out and capture illegal immigrants crossing over
  • Crossing Talks is a space of non-communication. Every room made up of walls/images, people talking to other people like speaking to themselves. Only one wall at a time connect us to people far away or via the Internet. Like on a life raft, the
  • Haptic Opposition -
    Haptic Opposition is centered around a mechanically movable text display driven both by human beings and machine control. Different modes of force feedback interaction are embedded, as machine on its own, following the human movements, or opposing