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  • Medi@terra 1999 -
    Pendulum Symposium Mediterranean and Balkan Art & Technology Festival MEDIA = The image of the world, an image elaborated according to the circumstances. The high point of 21st-century culture. The face of modern technology, the homo communicus of
  • Atkins, Robert. State of the (On-Line) Art Art in America (April 1999): 89-95.
  • Atkins, Robert. Interactivity and Intervention: Peter d´Agostino´s Art of Ideas. New York: Lehman College Art Gallery, 1999.
  • A human sized real kaleidoscope creates colorized feedback patterns from faces. Exhibited at the Massachusetts Institute of Technology, and the SIGGRAPH 1988 Art Show in Atlanta.
  • Laura Dekker’s research-based art practice considers the reciprocal roles of technologies in how we experience, make sense of, cope with, and construct ourselves and our world. She explores these ideas through interactive installations, combining
  • We are always in partnership with someone or something. The issue is what we are explicit about; who, what we collaborate with. For more than 25 years Patrick Lichty has created work about mediation, networked society, and how that process of
  • Planetary Network -
    The «daily news» was the theme of this project in which more than 100 artists on three continents participated. The artists worked with computers, video text, slow-scan-TV, and telefax. The live activities in Venice lasted a period of 14 days,
  • Face to Facebook texts from www.face ‐ to ‐ facebook.net by Paolo Cirio and Alessandro Ludovico. 2011 Logline: Stealing 1 million Facebook profiles, filtering them with face ‐ recognition software and then posting them on a custom ‐ made dating
  • Jenny Holzer was born in Gallipolis, Ohio, in 1950. She received a BA from Ohio University in Athens (1972); an MFA from the Rhode Island School of Design, Providence (1977); and honorary doctorates from the University of Ohio (1993), the Rhode
  • PingPongPlus -
    PingPongPlus is a digitally enhanced version of the classic ping-pong game. It is played with ordinary, un-tethered paddles and balls, and features a "reactive table" that incorporates sensing, sound, and projection technologies. Projectors display