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  • Documentary. In: For a digital imagination with Edmond Couchot, exhibition catalogue. * . In:TRAMUS, Marie-Hélène,DASTE, Sophie,SOHIER, Rémy Sohier, Emmanuel and ROLAND Dominique)CUISINIER, Emmanuel, and ROLAND Dominique (Commissariat)
  • BIOMORPH! -
    2011 Hans Arp Museum "BIOMORPH!" (27th May - 22nd January 2012) Hans Arp, Angelika Arendt -Jackie Brookner, Bonnie Collura, Tony Cragg, Jachym Fleig, Julie Hayward, Bodo Korsig, Gerhard Mantz, Maix Mayer, Laurent Mignonneau & Christa Sommerer,
  • Gregoire Rousseau is an artist and educator based in Helsinki. He is graduated both as an Electrical Engineer and Masterof Fine Arts in Uniarts, and currently, a doctoral candidate at Aalto University with the research "CommoningEducation,Educating
  • Sound plays an important role in the work of Janet Cardiff and George Bures Miller (Canadian, b. 1957; 1960) whose video Hill Climbing (1999) tracks an unseen couple and their dog as they struggle to climb up a snowy hill. The layered, binaural
  • Event: "Aesthetics, Politics and Economics of Attention. The New Role of the Artist in Public Space at the Digital Era", "Transformation, Innovation, and Leap Development"Institution: BIT’s 1st Annual Global Congress of Knowledge Economy 2014
  • ... Acevedo’s visual music explores the implications of synesthesia through computer animated geometry.
  • The two internationally renowned media artists and researchers based in Linz/Austria have been active as an artistic couple since the ‘90s and have especially pioneered in the field of interactive media art and exlporations of artificial life.
  • Augenschein — a light installation for the Stieglerhaus, St. Stefan ob Stainz, AT The eye has always played a vital role in human history, whether as the organ of vision or as a pivotal cultural symbol in the arts of all ages. In digital and new
  • 2022, interactive online video for mobile devices with touch-screen (runs in web browser; best suited for iPhones and iPads) In her interactive video work Smart Pantheon RGB, Myriam Thyes addresses the almost religious devotion we give to our
  • Push /Pull
    In the installation Push / Pull, by Edwin van der Heide and Marnix de Nijs, visitors can throw their full bodyweight into huge hovercraft-like objects. Each player has their ‘own’ playing field with their ‘own’ interactive hovercraft and yet the