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SMDK - Simulationspace of Mobile Datasounds
1993
SMDK is a cross-disciplinary project by Knowbotic Research that results from an exchange of working techniques between media artists, computer musicians and computer scientists. The interactive environment SMDK consists of a data base containing
transmediale.13: Back when Pluto was a planet
2013
The net jargon acronym BWPWAP – Back When Pluto Was a Planet is an expression used whenever one wants to talk about things in our recent past that have changed quickly. On August 24th, 2006, at the closing ceremony of their general assembly, the
COMBATscience Augmented II
2022
Mixed reality installation "COMBATscience Augmented II" is a mixed reality installation that critically reflects on science and its ethical implications, beginning with the gas attacks in World War I and continuing to contemporary research on
Aspects of Gaia
1989
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1989
The installation is a 2-level schematization of this telematic Gaia. One level is presented in tents, with computer graphic images contributed by networkers around the world, and which can be further manipulated by participants in the tents.
Cyber Squeeks
1990
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1995
The Cyber-Squeek series spoofs the emergence of machine intelligence, in which electronics integrated with life-like forms, have begun to squeak their first words; in their language. Through multiple sensors and switches they respond to human touch
Tao Interazione, Lago Sotterraneo, Il tè nel deserto
1994
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1996
"Tao-interazione" is based on the dynamical interaction between the observer and a multivision system, in which counteracting couples of images and musical compositions are presented. The observer-listener could navigate by walking on the
Network Neuro-Baby
1995
Neuro-Baby is a communication tool with its own personality and character. Through emotional modeling, it reacts to changing voices, handshake intensity, and facial expressions. Artificial neural networks allow the system to "learn" from individual
Digital Cubes
2002
Digital Cubes consists of four cubes with a display on the top side that show various light patterns depending on how they are arranged. The Digital Cubes react very dynamically. One cube alone is dark and seems to be passive. When two cubes are put
The Observatories
2009
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2009
The Observatories asked: What techniques make us feel those fight-or-flight or must-buy-it-now urges? It also demonstrated how easy it is to manipulate people through subconscious smell. In standalone structures in the centre of Milton Keynes,
Lo Yo Yo
1988
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1988
Lo Yo Yo is about the enormous volume of electromagnetic information which invisibly permeates the space we live in. The piece randomly scans the radio broadcast bands producing a real time five channel mix. Scanning controlled by an arbitrary,
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