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  • In Medias Res -
    ... Mariechen Danz, Angela Fette, Hans Haacke, Konsortium (Lars Breuer, Sebastian Freytag, Guido Münch), Reiner Maria Matysik, Theresa Schubert, Anja Schwörer kuratiert von Ursula Ströbele Kommen wir gleich zur Sache und gehen ohne Umschweife ‘mitten in die...
  • ...Motorised measuring tapes, kinect tracking systems, computers, cameras, thermal printer, custom-made hardware and software dimensions variable Rows of motorised measuring tapes record the amount of time that visitors stay in the installation. As a computerised...
  • ... mechanical and electrical contacts with single atoms and molecules using scanning tunneling microscopy (STM) and was one of the first persons to image molecules with STM. His accomplishments include the first STM-based fabrication of molecular...
  • Substance -
    ... in partnership with Subtle Technologies and Year Zero One present Substance, an exhibition of interactive installations. The exhibit focuses on two works that stimulate participation and response in the fluid, dreamy interface between the virtual and...
  • ...2012 SHOW OFF LAB’ Edition 2012 (during the FIAC in Paris, October, 17th-21st 2012) Artists: Joseph Nechvatal, Pascal Dombis, Grégory Chatonsky, Miguel Chevalier, France Cadet, RYBN, Lydia Venieri, Julien Levesque, David Guez, Marika Dermineur & Stéphane Degoutin,...
  • ... Michaela Seiser. DOCUMENTING MEDIA ART: Towards a social WEB 2.0-Archive for MediaArtHistories and an integrative Bridging Thesaurus Tagungsband des Vereins oesterreichischer KunsthistorikerInnen 18 (2016).
  • ... and Janina Hoth and Viola Rühse and Devon Schiller and Michaela Seiser. Documenting Media Art. An Archive and Bridging Thesaurus for MediaArtHistories Leonardo 52, no. 5 (2019): 435 - 441.
  • ..... known for their inimitable poetic language of visualization and sonification of interrelations between humans and nature ..
  • ...Krämer, Sybille. Zentralperspektive, Kalkül, Virtuelle Realität. Sieben Thesen über die Weltbildimplikationen symbolischer Formen In Medien - Welten - Wirklichkeiten, edited by Gianni Vattimo and Wolfgang Welsch, 27-38. München: Fink Verlag, 1998.
  • ... of research experience in arts, design, gaming, and interaction. She has been working in Interactive Arts and Design since the 1990s. Her research focuses on games, playful media, interactive fiction, digital arts, and speculative feminism as places of...