Archive Search

  • This essay by former research assistant Isabella Iska at the Center for Image Science, is a tribute to the artist, scholar, professor and permanent driven inventor Charles Csuri (1922-2022), who began creating digital artworks in the 1960s. Today
  • Limitless2023 -
    This interactive real-time artwork comments on the volatility of the stock market and the ephemeral nature of wealth, through an exploration of the intersection of technology, finance and mythology. Harris employs live market data, organising
  • Kitsun -
    KITSUN est un instrument de navigation fondé sur la dynamique des flux sémiques urbains. Dans les champs d’attractions qu’ils génèrent, ces flux informationnels viennent se substituer aux champs magnétiques de la boussole dans la détermination des
  • Pedro Alves da Veiga is a Portuguese transdisciplinary artist and researcher. He holds a degree in Computer Science (Nova University of Lisbon), a Post-graduation in Advanced Studies of Digital Media Art (Aberta University) and a PhD in Digital
  • Broeckmann, Andreas. The Naked Bandit in the Theatre of Visibilities. Control, Attention and Performance in Recent Projects by Knowbotic Research Knowbotic Research (online) (2010).
  • "META.morfosis" -
    META.morfosis Museum and Art in the Digital Era Duration: January 27th – June 2006 Curated by: António Cerveira Pinto Author(s): Various Print Press The META.morfosis project gathered the works of up to 26 outstanding artists whose
  • Installation: 4 reliefs (CNC technology) and 4 photographs (digital print on acrylic support) dim: reliefs (each): 80 x 80 cm; photographs: 60 x 60 cm The crystal structures are microscopically analyzed using computer programs, which allow the
  • Corpocinema -
    The Corpocinema ('corporeal cinema') was an expanded cinema environment presented in a series of open-air performances in Rotterdam and Amsterdam in 1967. The basic structure was a large air-inflated transparent PVC dome onto which film
  • NYC 1983-85 -
    Archival Digital Print, Sizes: 8”x10” and 13”x19” Epson Pigment inks on cotton rag substrate or Light Jet digital photo prints. (plus custom sizes or NFT by special order) Date created: 1993 Victor: The title of the piece is the result of me
  • conFIGURING the Cave -
    ConFIGURING the CAVE is a computer based interactive video installation that assumes a set of technical and pictorial procedures to identify various paradigmatic conjunctions of body and space. The work utilises the CAVE technology stereographic