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  • The range of images, films, music and texts on the internet is growing rapidly. All digitally available elements can be used as material to make new collages. For this reason, many artists scour the internet’s servers for raw material to integrate
  • Andrés Burbano and Esteban García Bravo. Breaking the Navajo Code with Bill Toledo Artnodes. Revista de arte, ciencia y tecnología , no. 16 (2016): 26-33.
  • Andres E Burbano and Esteban García. Desxiframent del codi navajo amb Bill Toledo Artnodes: revista d'art, ciència i tecnologia (2015).
  • Andrés Burbano and Esteban García Bravo. Konrad Zuse: enabler of computational arts? Archiving and Questioning Immateriality , no. 190 (2016).
  • Esteban García Bravo and Angus G Forbes and Vetria L Byrd and Andrés Burbano. The interactive image: a media archaeology approach Leonardo 4, no. 50 (AUGUST 2017): 368-375.
  • Theme: affective turbulence, the art of open systems. DEAF, the Dutch Electronic Art Festival, is a biennial international and interdisciplinary festival organized by V2_ in Rotterdam (NL) which showcases crossovers between art, technology and
  • Paragens
    Herkenhoff, Paulo Estellita. Paragens In XXI. Bienal Internacional de Sao Paulo. Exposicao Coletiva de Diana Domingues, edited by Jorge Eduardo Stockler, 207. : Fundacao Bienal de Sao Paulo, 1991.
  • medi@terra 2006 -
    medi@terra festival dedicates its 7th edition to videogames and the crucial role they play in today’s digital culture. The fields affected by videogames have multiplied, forming a platform with numerous applications in different areas of reality: