Archive Search

  • The leading theme of the WRO 01 Biennale, SCREENS expresses the character of the media art's present state. On one hand it seems appealed by fast development of cognitive horisons and expression of new communication spaces, and on the other
  • Primitive
    The primitives, whose components include the platonic solids, function as basic modules in every 3D-program. Within computergraphics one can assemble complicated structures from those elementary one-, two- or three-dimensional geometrical shapes.
  • Museum of Post-Contemporary Art (MuPCA) in The Dump Paris est une ville qui semble croire à un déterminisme calendaire qui affecterait l’histoire de l’art et plus encore l’architecture de sa conservation. Orsay: un musée du XIXe siècle, le Centre
  • Facades - video
    Immersive audio-visual animation 'facades' is an audio-visual animation, conceived for performance in a fulldome. Fulldomes are immersive, dome-based projection environments, which – as an interface – allow full and multimodal integration of the
  • Gogoame -
    ... between words and image, Gogoame implements a...
  • Their Things Spoken -
    Their Things Spoken is the third part of a trilogy which deals with different aspects of memory and visual archetypes in our culture, the first two being Memory Theater (1997) and Things Spoken (1999). Their Things Spoken refers to the gulf
  • Melbourne is a notably multicultural city because of the size and diversity of its many immigrant communities. Melbourne also has the reputation of being the comedy capital of Australia. PLACE ‚ URBANITY presents fifteen fully panoramic video
  • The first version of the Physiognomic Scrutinizer was developed and presented under the title "Match & Smile" for the Touch Me Festival 2008 (Feel Better) in Zagreb. The design is based on principles employed in security gates seen at airports,
  • I developed a set of four interactive, room-based exhibits for the 'Planets and Beyond' area at the GSC: - Discover the Stars: Visitors move around, holding small white boards in their hands. At specific spots they are tracked by sensors
  • Interactive computer installation "With the interactive video/computer environment, Body Scanned Architecture, presented at the Venice Biennale, Ruth Schnell explores a classic interface concept between real architecture (from the Hoffmann pavilion)