Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
75
76
77
78
(current)
79
(more)
240
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Convergent Landscape: Form and Number
2013
This installation was a singular contribution to the larger multimedia performance Cloud Theatre: Shanghai Odyssey, a confluence of projected images, videos, urban sounds and a dance theatre that took place in the large domed Shanghai Cement Plant
Marchive
2014
The authors developed mARChive using the AVIE 360-degree stereoscopic interactive visualization environment. For this project they selected eighty thousand heterogeneous digital records of objects from Museum Victoria collections, out of a total
CON-TEMPO-RARY-LANDSCAPE
2016
-
2016
CON-TEMPO-RARY-LANDSCAPEArtist: David OppenheimComment:
Figment
2016
Figment offers an experience of the digital sublime, which overlaps with our perception of the digital, landscape, our relationship with each, and the fundamental questions that follow, peering into the nature of our existence. In Figment, rendered
Pro
2015
Pro is a video installation that reveals the simulated virtual environments within the structure of 2 curved while walls. Relating to the vertical framing motif of Chinese traditional landscape painting, Pro invites the viewer into a familiar but
On Location
2017
A hybrid form of landscape cinema capturing the year of an unnamed hollow way that forms the stream bed for several springs in a remote area of rural mid-Devon, Britain. Made in collaboration with the cinematographer and sound recordist Stuart
Geode
2016
-
2017
video
Taking the shape of a glowing, organic crystal, Geode is a 12-feet-tall video mapped sculpture that fuses soundscape, public art and visual projection into one immersive experience. Each surface of the crystal flows and ebbs with improvisational
Open(ing) Source
2005
-
2007
To open the source code is one of the most significant processes in our contemporary technological landscape -the main reference is the free software culture or so called open source culture-. Opening the code means to share and to make something
IN TIME AND SPACE
2006
-
2005
”Joining different life forms, two different DNA, creates an even more beautiful and more resistant life form, a stronger DNA. Unknown life forms from other planet came down to Earth, in a silent crash of two worlds.” Using the symbiosis of two
Palo Alto
2017
-
2018
Palo Alto is Banz & Bowinkel’s second work dealing with the representation of a hypothetical virtual reality. Driven by the notion that the virtual world is not the sphere of simulated reality but rather its counterpart, the computer acts as an
1
…
(more)
75
76
77
78
(current)
79
(more)
240