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  • VIRTUAL BALANCE: LOOKING WITH THE FEET 1994 Understanding interactivity in cyberspace as a seamless experience rather than a clickable one, Virtual Balance borrows from the myth of the magic carpet to move through data. The magic carpet, popularized...
  • Grau, Oliver. Virtual Art: From Illusion to Immersion. Cambridge, MA: MIT Press, 2003.
  • Grau, Oliver. Virtual Art: From Illusion to Immersion. Tsinghua, China: Tsinghua University Press, 2006.
  • Event: Virtual AfricaInstitution: Royal Museum for Central Africa (RMCA)Comment:
  • Nyugen C; Lovell D: Oberprieler R: Jennings D: Adcock M; Gates-Stuart E; LaSalle J:. Virtual 3D Models of Insects for Accelerated Quarantine Control International Conference on Computer Vision, ICCV (2013).
  • Virtual 3D Library for the University of KonstanzArtist: Daniel RihaComment:
  • Golsin, Mike and Jaquelyn Ford Morie. Virtopia: Emotional Experiences in Virtual Environments Leonardo 29 (1996): 95-100.
  • VIPER Basel -
    VIPER Basel is one of the major European film, video and new media festivals. It offers a highly-regarded platform for presenting innovative works and projects, attracting Swiss and international filmmakers and producers, artists, curators, critics...
  • VIPER 2001 -
    Event: VIPER 2001Institution: International Festival for Film, Video and New MediaComment: