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  • Elektroplankton -
    Electroplankton is an interactive music video game developed by the Japanese interactive media artist Toshio Iwai and published by Nintendo for the Nintendo DS portable gaming system. This unique software allows one to interact with animated
  • Mutatis mutandis -
    "Mutatis mutandis" is an interactive computerised installation. It’s hypermedia project realised from digitalized video images and sounds. It addresses issues concerning poetry and philosophy, and explores the language of interact ivity in the
  • Points of View was a 'theatre of signs' with both stage and protagonists being provided by a three-dimensional computer graphics simulation that was video projected onto a large screen in front of a seated audience. The action of the work was
  • A virtual projection installation created the illusion of looking through the theatre entrance doors at fictional scenes situated in the real space outside the theatre. The installation used the same augmented-reality technology that was first
  • After highschool and community service in an institution for the mentally ill he went to Marburg to study art, music and media at Phillips Universität. One year later he changed to the Städelschule in Frankfurt in order to study film with Peter
  • J. Rosenbaum is a contemporary figurative artist working in 3D modeling and exploring the boundaries of technology and art. Their most recent work has been in exploring the nature of Non Binary Transness and their own genders and sexuality. Well
  • In this interactive installation the visual and auditory components of the work were interconnected and closely related. A finely perforated projection screen was visibly divided into sixteen sections. Behind each section was a speaker connected to
  • was born in São Paulo, Brazil in 1982. He holds a Master's in Arts and Architecture Critics from the Universidade de Coimbra, Portugal under the supervision of Doc Jacinto Teias Lageira and a Bachelor from the Fundação Armando Álvares Penteado FAAP,
  • transmediale '00 -
    The transmediale 00 festival occurred at the turn of the millenium: the whole world was speculating about major computer break downs, philosophies that go astray discovering never-imagined paths of cognitive territory, and the world took one step
  • This work addresses the notion of a library of the written language, and gives special aesthetic emphasis to the digital (binary) transformation of language to embody the context of the LBC as a computing center for a larger network of provincial