Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
74
75
76
77
(current)
78
(more)
109
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Amy Youngs
Amy M. Youngs creates biological art, interactive sculptures, and digital media works that explore interdependencies between technology, plants and animals. Her practice-based research involves entanglements with the non-human, constructing
Collaborative Online Teleoperation with Spatial Dynamic Voting and a Human ``Tele-Actor''
2002
Goldberg, Ken and D. Song and Y. Khor and D. Pescovitz and Levandowski, A. and J. Himmelstein and J. et. al. Shih. Collaborative Online Teleoperation with Spatial Dynamic Voting and a Human ``Tele-Actor'' In EEE ICRA 2002, Washington, CD. May
Comparison of Human Sensory Capabilities with Technical Specifications of Virtual Environment Equipment
1995
Barfield, Woodrow and Claudia Hendrix and Kurt Kaczmarek and Lotens, Wouter. Comparison of Human Sensory Capabilities with Technical Specifications of Virtual Environment Equipment Presence 4, no. 4 (1995): 329-356.
‘Digital Debris in Internet Art : A Metaphorical Resistance to The Epistemology of Search’
2014
Nils Jean. ‘Digital Debris in Internet Art : A Metaphorical Resistance to The Epistemology of Search’ Prova 2, Royal College of Art Humanities Research Forum Journal , no. 2 (2014): 22-25.
Digital Light
2015
Cubitt, Sean and Daniel Palmer and Nathaniel Tkacz, ed. Digital Light. London: Open Humanities Press, 2015.
Creative Evolution: natural selection and the urge to remix
2011
Amerika, Mark, ed. Creative Evolution: natural selection and the urge to remix. UK: Open Humanities Press, 2011.
Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds
2001
Craven, Mike and Ian Taylor and Adam Drozd and Jim et. al. Purbrick. Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds In CHI´01 Proceedings of the SIGCHI Conference on Human Factors in Computing
Linking between Real and Virtual Space : eMUSE - electronic Multi User Stage Environment
1999
Strauss, Wolfgang and Monika Fleischmann. Linking between Real and Virtual Space : eMUSE - electronic Multi User Stage Environment In European Network for Intelligent Information Interfaces: Community of the Future, edited by Mimo Caenepeel,
Borges, Science Fiction, Hyperfiction: three means to Post-Human ?Borges, Ficção Científica, Hiperficção: três caminhos para o Pós-humano?
2007
Moes, Fabiana. Borges, Science Fiction, Hyperfiction: three means to Post-Human ? Borges, Ficção Científica, Hiperficção: três caminhos para o Pós-humano? academia.edu (2007).
God’s Will or Human Desire: The Irony and Criticism in Lin Pey-Chwen’s Eve Clone series
2010
Chih-Yung, Chiu. God’s Will or Human Desire: The Irony and Criticism in Lin Pey-Chwen’s Eve Clone series https://www.academia.edu/37253134/God_s_Will_or_Human_Desire_The_Irony_and_Criticism_in_Lin_Pey-Chwen_s_Eve_Clone_series.docx.
1
…
(more)
74
75
76
77
(current)
78
(more)
109