Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
761
762
763
764
(current)
765
(more)
1037
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Cultural Diversity in the Global Village: The Third International Symposium on Electronic Art
1992
Harley, Ross, ed. Cultural Diversity in the Global Village: The Third International Symposium on Electronic Art. Sydney: TISEA, 1992.
TISEA 1992 [The Third International Symposium on Electronic Arts]
1992
-
1992
Event: TISEA 1992 [The Third International Symposium on Electronic Arts]Institution: ISEA International1Comment:
BIOTEKNICA: Self-Experimentation and Tissue Culture
2006
Willet, Jennifer and Shawn Bailey. BIOTEKNICA: Self-Experimentation and Tissue Culture INTER Art Actuel (2006).
Dioramas of the Divine
2023
-
2023
Dioramas of the Divine is a series of abstracted, interactive landscapes inspired by Greek mythology. The triptych creates a unified vision of awe and power, which is divided into three distinct scenes seen from the perspectives of the gods Zeus and
Ohne Titel
1992
-
1992
Event: Ohne TitelInstitution: Gallery Grita InsamComment:
Ohne Titel
1992
-
1992
Event: Ohne TitelInstitution: CVCComment:
Kriegsspiel
2002
videogame based on Guy Debord's board game with the same title. in collaboration with the RSG.
Projektskizze #11, #12, #13, #14, #15
2001
-
2001
Plot [English title, Project outline #11 to #15] Series 'Body Scanned Architecture' The work series 'Projektskizzen' was developed in 2001, based on the interactive computer environment 'Body Scanned Architecture', which was realized in the Austrian
Virtual Borders and Surveillance in the Digital Age :: Visit-US
2008
-
2008
Presented paper "Virtual Borders and Surveillance in the Digital Age :: Visit-US" and screened 3D computer animation, "Visit-US," at ISEA 2008. SESSION TITLE: BORDER RECKONINGS, BORDER CROSSINGS 2 (CHAIR: FLORIAN SCHNEIDER)
XIII Bienal de La Habana- La construcción de lo posible
2019
-
2019
Exhibit title: #fuckreality
1
…
(more)
761
762
763
764
(current)
765
(more)
1037