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The Fundamentals of Digital Art
2007
Colson, Richard. The Fundamentals of Digital Art. Lausanne: AVA Publishing, 2007.
How to enjoy contemporary art: Some explanations to help you
2014
Nagle, Joe. How to enjoy contemporary art: Some explanations to help you. Cheltenham: Elgan Publishing Limited, 2014.
Expanding Cinema: The Moving Image in Digital Art
2008
Christiane Paul. Expanding Cinema: The Moving Image in Digital Art In Film and Video Art, edited by Stuart ComerLondon: Tate Publishing, 2008.
Love @ 1st Byte, ISBN: 978-981-02-1026-4,http://www.lhham.com.sg/shop/love.html
1992
Lin Hsin Hsin. Love @ 1st Byte, ISBN: 978-981-02-1026-4, http://www.lhham.com.sg/shop/love.html. Vol.1. 1 th ed.Singapore, USA: World Scientific Publishing Co, 1992.
Pau Waelder
Independent art critic and curator, researcher in contemporary art and new media. PhD in Information and Knowledge Society, Universitat Oberta de Catalunya (UOC) and Bachelor in Art History from the University of Barcelona. He has developed his
Re-Imagining Animation(Animation Academy, Loughborough University, UK)
2008
Wells, Paul and Johnny Hardstaff, ed. Re-Imagining Animation (Animation Academy, Loughborough University, UK). Vol.ISBN 9782940373697. 1 th ed.Lausanne: AVA Publishing SA, 2008.
Blow-Up: Photography, Cinema and the Brain
2003
Neidich, Warren and Norman Bryson. Blow-Up: Photography, Cinema and the Brain. Riverside, CA: Distributed Art Publishing/ University of California, 2003.
Warren Neidich: Camp O.J.
2000
Steinback, Charles and Stephen Marguiles and David Hunt. Warren Neidich: Camp O.J.. Charlottesville, Virginia: Distributed Art Publishing, Inc. and Bayly Art Museum, 2000.
Gallinero (spanish)
2013
Lizalde, Néstor. Gallinero (spanish). Spain: publishing, 2013.
Featured Scholar Sean Cubitt
08/2015
.. His publications include Timeshift: On Video Culture, Videography: Video Media as Art and Culture, Digital Aesthetics, Simulation and Social Theory, The Cinema Effect, EcoMedia ..
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