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  • I developed a set of four interactive, room-based exhibits for the 'Planets and Beyond' area at the GSC: - Discover the Stars: Visitors move around, holding small white boards in their hands. At specific spots they are tracked by sensors
  • Prof. Dr. Diana Domingues is the founder and the Director of LART (Art and TechnoScience Research Laboratory, Brazil). She is a CNPq researcher PQ1 A at the National Research Board, Ministry of Science Technology and Innovation, She actuates as a
  • This work associates Virtual Reality with Multimedia through a narrative intuitive percourse. Designed for a multi-user interface platform that combines motion capture and virtual reality. Up to seven participants can interact with the application.
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    Rhetorics of Surveillance from Bentham to Big Brother In 1785, the British philosopher Jeremy Bentham (1748-1832), founder of the doctrine of Utilitarianism, began working on a plan for a model prison called the panopticon. The signature feature of
  • Planchette Bot -
    Planchette Bot re-creates the aura of few of the global figures in automated voice and hologram. The select historical figures include M. K. Gandhi, Malcom X, and Nelson Mandela, among others. Their personalities are recreated by incorporating AI
  • Laboratory Life (For Oryx and Crake) is a series of over-layered photographs taken at scientific laboratories in Europe ( the European Molecular Biology Laboratory (EMBL) in Rome, the Max Planck Institute in Dresden, and a biophysics lab at Imperial
  • NANO Mandala -
    The Nanomandala is an installation by media artist Victoria Vesna, in collaboration with nanoscience pioneer James Gimzewski. The installation consists of a video projected onto a disk of sand, 8 feet in diameter. Visitors can touch the sand as
  • Internet, video projections on gaze and helium bal Playing instruments is the common lot of music. Playing with emotions is the common lot of politics and entertainment Considering the Net as the World nervous system. Scanning the
  • Suzanne Anker is a visual artist and theorist working at the intersection of art and the biological sciences. She works in a variety of mediums ranging from digital sculpture and installation to large-scale photography to plants grown by LED lights.
  • Swarm
    Interactive installation showing the motion of a swarm of agents over a 2D or 3D lattice. The project is focussed on the connections dynamically created by the agents with their neighbours in a game of attraction, separation, alignment, obstacle