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  • Savani, Jackie. High Tech artists Create Interactive Installation Addressing Poetics of Presence Engineering Today, UCSB Journal XXVIII (2002).
  • Popper, Frank. The Transgenic Art of Eduardo Kac Artpress 276 (February 2002).
  • Domingues, Diana. Criacao e interatividade na ciberarte. São Paulo, BR: Experimento, 2002.
  • My particular expertise in the history of computer and digital art began in 2002 when I joined an AHRC-funded research group at Birkbeck College, University of London – The CACHe Project (Computer Arts, Contexts, Histories, etc), which investigated
  • "Marta de Menezes is a Portuguese artist (b. Lisbon, 1975) with a degree in Fine Arts by the University in Lisbon, a MSt in History of Art and Visual Culture by the University of Oxford, and a PhD candidate at the University of Leiden. She has
  • Benayoun, Maurice. So.So.So. Somebody, Somewhere, Sometime In Future Cinema, edited by Jeffrey Shaw und Peter Weibel: MIT Press, 2002.
  • Villette, Agnès. Le mode selon Zoe Bilbok: Magazine des errances contemporaines 17 (March 2002).
  • Sommerer, Christa. Interactive Art: Where Are We Now? In CyberArts2002, Vol.Hatje Cantz Verlag. , 70-75. Ostfildern-Ruit: Hantje Cantz Verlag, 2002.
  • Hales, Chris. New Paradigms = New Movies, Interactive Film and New Narrative Interfaces In New Screen Media: Cinema/Art/Narrative, edited by Martin Rieser and Andrea ZappKarlsruhe: ZKM and BFI London, 2002.
  • American digital artist. His work has been exhibited at a variety of national and international venues including the Museo Nacional Centro de Arte in Spain; the Laguna Art Museum in Laguna Beach, California; the Museum of Modern Art in New York,