Archive Search

  • Paul, Christiane. Renderings of Digital Art Vectors: Digital Art of Our Time Leonardo 35, no. 5 (2002): 471-474 and 476-484.
  • Allison Kudla was born in the second month of 1980, her mother a preschool teacher, her father a college professor. At an early age she became interested in colorful floating patterns she saw in her room at night when she tried to sleep. She often
  • Savani, Jackie. High Tech artists Create Interactive Installation Addressing Poetics of Presence Engineering Today, UCSB Journal XXVIII (2002).
  • Popper, Frank. The Transgenic Art of Eduardo Kac Artpress 276 (February 2002).
  • Domingues, Diana. Criacao e interatividade na ciberarte. São Paulo, BR: Experimento, 2002.
  • My particular expertise in the history of computer and digital art began in 2002 when I joined an AHRC-funded research group at Birkbeck College, University of London – The CACHe Project (Computer Arts, Contexts, Histories, etc), which investigated
  • "Marta de Menezes is a Portuguese artist (b. Lisbon, 1975) with a degree in Fine Arts by the University in Lisbon, a MSt in History of Art and Visual Culture by the University of Oxford, and a PhD candidate at the University of Leiden. She has
  • Benayoun, Maurice. So.So.So. Somebody, Somewhere, Sometime In Future Cinema, edited by Jeffrey Shaw und Peter Weibel: MIT Press, 2002.
  • Villette, Agnès. Le mode selon Zoe Bilbok: Magazine des errances contemporaines 17 (March 2002).
  • Sommerer, Christa. Interactive Art: Where Are We Now? In CyberArts2002, Vol.Hatje Cantz Verlag. , 70-75. Ostfildern-Ruit: Hantje Cantz Verlag, 2002.