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Chengdou Biennale 2021, China
2021
-
2022
Exhibition location: Chengdu Contemporary Art Museum, Tianfu Art Museum, China Chief Curator: Fan Di'an Director of Academic Committee: Lu Peng
莫健偉博士
Dear Friends, I am new to the ADA, and glad to meet / chat with you via this platform. I am working in the academic field a
s a
re
sea
rcher of digital culture, and heritage topic
s a
nd cultural policies.
Corby & Baily & Mackenzie
Gavin Baily Gavin studied at the Ruskin School of Drawing and Fine Art (1990-93), and Computer Science at University College London (1996). His work with digital media has focused on developing conjunctions of software-based vi
sua
lisation and the
Lanfranco Aceti
Lanfranco Aceti work
s a
s a
n academic, artist and curator and is the founder of The Studium: Lanfranco Aceti Inc. He is the founder and Director of OCR (Operational and Curatorial Re
sea
rch in Contemporary Art, Design, Science and Technology) and
Neural Networks in Robotics
1993
Goldberg, Ken and George Bekey, ed. Neural Networks in Robotics. Dordrecht, NL: Kluwer Academic, 1993.
Diaa Ahmedien
Diaa Ahmed Mohamed Ahmedien i
s a
lecturer in sciences of vi
sua
l art
s a
nd sciences of New-Media Arts. He i
s a
n artist, educator, re
sea
rcher, and creator to setup systems of artworks, basically depending on the intersection between art, sciences, and
Annabel Castro
Artist/academic. She studied an MsC in information technology applied to art
s a
t Chalmers University of Technology and a PhD in Digital art
s a
nd experimental media at University of Washington. She has published articles in journals such a
s A
rtnodes,
Immersive Ideals / Critical Di
sta
nces
2009
Nechvatal, Joseph. Immersive Ideals / Critical Di
sta
nces.
Saa
rbrücken: LAP Lambert Academic Publishing, 2009, 2009.
Excerpts from "Text-based: Aesthetic Treatment of Sound Materials in Text-sound Compositions"
2009
Adam Basanta. Excerpts from "Text-based: Aesthetic Treatment of Sound Materials in Text-sound Compositions" inter/tidal: SFU Humanitie
s A
cademic Journal (2009).
Video Games + Glitch = Learning: Video Games Vs. Teachers
2012
Albuquerque,Beatriz. Video Games + Glitch = Learning: Video Games Vs. Teachers.
Saa
rbrucken: Lambert Academic Publishing, 2012.
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