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Zonas de contactoArt History in a Global
Net
work
2022
-
2022
... data infrastructures and in
form
ation systems in their work. The...
Traces
1998
-
1999
Traces is a project for
net
worked CAVEs (immersive VR spaces). But it is very different in its goals and its nature from any other CAVE or VR project (to the knowledge of the author). The root of the project is a long standing concern over the
Ryszard W. Kluszczynski
... of media and communication, in
form
ation and
net
work society,...
n0time
2000
-
2001
... collectively suffering from in
form
ation overflow and lack of time, and...
IKI-IKI Phone
2001
IKI-IKI Phone is a multi-user,
net
worked Artificial Life (= Alife) art game for the I-mode mobile phones. In this sys- tem, subscribed users can create Artificial Life creatures (= IKI-IKI pets), interact with these pets, feed them, take care
Jussi Parikka
... by Peter Lang, New York, Digital
Form
ations-series (2007). Parikka’s...
I N S N (H) A K (R) E S
2003
-
2007
The site provides a collaborative
net
work action allowing telepresence and telerobotics. The robot is an agent that inhabits and acts in the physical world. Connecting the website address: http://artecno.ucs.br/insnakes makes it possible for the
The World Generator / The Engine of Desire
1996
-
1997
The World Generator / The Engine of Desire (1996-present) marks an expansion of Seaman's work into the realm of virtual environments. Seaman collaborating with the programmer Gideon May authored a complex virtual world generator that enables
Family Portrait
1991
-
1993
Imagine a portrait. You walk up to it and engage in conversation. You pick a question from a pre-established set on the screen. The portrait gives you an answer. A new set of questions, or coments appears. You get further reactions. As this
Ouroboros
2002
video
... which determine new
form
s of life related to artificial...
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