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  • ... exhibit at Images du Futur in Montreal, where despite being a previously unknown, I was given the largest single exhibition space of any of the artists. My reputation for working on a big scale had arrived before me. Not many sculptors can claim to make...
  • Word Play
    ... changing. While these LED displays are moving, text passes through them. In effect, each display is a window on a virtual space of letters that form phrases derived from well-known theatre scripts by authors such as by Shakespeare, Schiller and Beckett....
  • Virtual Book -
    ... Books remains like a one-page document, whereas the book as a media format is always a double-page spread of the entire book space. We are used to opening a book and turning the pages to read a text. When you read a book, you form a space-time imagination of...
  • ...What if we can leave a memory on the air? If we can, we will see the landscape and space is filled up with memories. The project tried to visualize this fantasy with the help of modern technology and hacked electoronics. Ideal location of this workshop is a museum...
  • ...Anamorph-Voronoi, is an image-generating software designed to produce aesthetically coherent compositions in 3D volumetric space according to visual rules translated into computer code. Inspired by the historian Jurgis Baltrusaitis’ study of Anamorphic Art, an approach...
  • Tristero -
    ... artworks by the artists. In this particular work for Tristero viewers are confronted with a 3D visualisation of a data space where they see the images, texts and other material that has been uploaded by the various users. As they move the mouse around...
  • Life Spacies - video
    ..."Life Spacies" is an interaction and communication space, where remotely located visitors can interact with each other through evolutionary forms and images. "Life Spacies" enables visitors to integrate themselves into a 3 dimensional complex virtual world of...
  • ... experience. As secluded from the outside world as possible, they become immersed and physically involved in the pictorial spaces by means of interactive elements and additional devices. Widely compatible technologies, such as VR headsets and 3D...
  • ... Kusch is particularly interested in the influence of digital technologies on our way of thinking and on our perception of the body and space. Following his studies in art history, philosophy, and painting in Berlin and in media art with Peter Weibel in Vienna, his...
  • ... human and computerized body. (...) A matrix of sensors, mini lightspots and surveillance cameras are arranged across the space and followthe movements of the visitors. (source: www.transmediale.de) ------------------------------------ Video:...