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  • ... data and information along the way, for its own sake,...
  • Arslab
  • Interview published on January 26, 2015 and conducted in 2014 during Pat Badani's participation in the 13th iteration of the Festival Internacional de la Imagen 2014. Badani was commissioned artwork for a new media solo exhibition, and during this
  • Amplitude
    AMPLITUDE Commissioned by Design Miami for the Fendi flagship store / Rome 2010 Conceived as further experimental research into the principles of the Radius installation, Amplitue concentrates once more on the direct and physical relationship
  • homunculus.nimbus -
    homunculus nimbus is the third iteration of a previous work called, homunculus.agora, which was exhibited at Land|Slide Possible Futures, Markham Museum September 21st- October 14th 2013; and Farm To Table Exhibition, Markham Museum January 31st
  • Third International Conference on the Histories of Media Art, Science and Technology.The next iteration of the Media Art History conference is Re:live which is to be held in Melbourne, Victoria in 2009. The event follows the success of the two
  • The ABSTRACT SHOTS are some of the outcomes of the BRAIN FACTORY that gave the exhibition spectators in Paris, Seoul, Brisbane and Hong Kong the possibility to become “brain-workers”. Using no hands and no words, they gave a shape to human
  • Collaborating as boredomresearch, Southampton based Vicky Isley and Paul Smith have gained an international reputation for interrogating the creative role of computing. boredomresearch often think of themselves as employing computer gaming
  • Organization: Regional Ministry for Culture and Tourism of the Autonomous Government of Extremadura Office for Cultural Heritage. Idea and Concept: Claudia Giannetti. Curators: Claudia Giannetti, Antonio Franco, Peter Weibel. International
  • Scott S. Fisher is a media artist and interaction designer whose work focuses primarily on interactive environments and technologies of presence. Known for his pioneering work in the field of Virtual Reality at NASA, Fisher's media industry