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  • Before the background of unforeseen global processes, credit crash and climate change, the exhibition el proceso como paradigma researches the nature of processes and self organising, processual systems on a cultural level and in the arts. el
  • Rachel Strickland describes herself as an architect who practices in motion picture media more than pencil and paper. Her work of the past 25 years has focused on cinematic dimensions of the sense of place, and new paradigms for narrative
  • The first major interactive work was entitled The Watch Detail (1990). Video images, sound and text that addressed the subject of time were explored interactively. This work employed Macintosh Hypercard media, that was used to control an interactive
  • Satellite Contact -
    Satellite Contact is a two-screen video portrait of the British National Archives (formerly known as the Public Records Office). Satellite Contact never touches the ground: it takes the viewer on an hour-long roller-coaster ride through the guts of
  • Trans Plant - video
    "Trans Plant" is a interactive computer installation, developed by Sommerer & Mignonneau for the Tokyo Metropolitan Museum of Photography and displayed there for a period of 3 years. In "Trans Plant" visitors enter a semi-circled room and become
  • Kwangju Biennale 2004 -
    "The Gwangju Biennale 2004 is a cultural forum that experiments with established cultural practices that are centered around the art specialist and cultural power, specifically, artist and curator. To subvert the existing hierarchy, we deploy new
  • Goldberg, Ken and Barak Pearlmutter. Using Backpropagation with Temporal Windows to Learn the Dynamics of the CMU Direct-Drive Arm In Advances in Neural Information Processing Systems, San Francisco, CA: Morgan Kaufmann Publishers, 1988.
  • 25 february 2007 February 28, 2007: a press conference dedicated to the opening of the Second Moscow Biennale is to be held featuring introduction of curators and the press presentation of the Biennale Main Project display. The participants of the
  • Points of View was a 'theatre of signs' with both stage and protagonists being provided by a three-dimensional computer graphics simulation that was video projected onto a large screen in front of a seated audience. The action of the work was
  • The Virtual Museum is a three-dimensional computer-generated museum constituted by an immaterial constellation of rooms and exhibits. A round, motorised rotating platform is furnished with a large video projection monitor, a computer, and a chair