Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
70
71
72
73
(current)
74
(more)
1079
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Pornéia
2016
FROM THE BACK COVER "These previously unissued recordings from the Porn Art Movement (1980-1982) include five performances recorded live on Ipanema Beach in 1982, as well as a selection of previously unheard studio recordings of my yellpoems
Romy Achituv
Romy Achituv is an experimental interdisciplinary artist whose work engages issues of representation, language, time, and memory. Underlying his practice is an ongoing interest in the language of visual representation and in dynamics of
Placeholder: Landscape and Narrative in a Virtual Environment
1992
-
1993
PLACEHOLDER was a virtual environment project designed by Brenda Laurel and Rachel Strickland and produced by Brenda Laurel. Placeholder was a two-person fully interactive virtual-reality system, utilizing stereoscopic head-mounted displays,
Conspiratio
2005
a straw-like user interface (SUI) developed by inami laboratory at keio university, japanis an interface system that allows user to virtually experience the sensations of drinking. this simulation is based on the research data collected on the
Multiverse
2011
video
The media art installation Multiverse by Paul Thomas and Kevin Raxworthy is based on research developed from Richard Feynman’s 1979 video lectures where his presentation of diagrams on the blackboard visualises the probability of photons reflecting
Jürgen Trautwein
Jürgen Trautwein is a German born interdisciplinary artist working in a variety of forms, including new media and hypertext web-works, performative temporary interferences, installations, land-art, sound art, animation and classical forms such as
The Paradise Institute
2001
Could this be the future of cinema? ''The Paradise Institute,'' by Janet Cardiff and George Bures Miller, is an almost scarily captivating 13-minute multimedia experience. But the artists' mind-boggling interweaving of
Tele-Twister
2003
-
2003
Have fun while learning about gravity, anatomy, ergonomics, and social dynamics! The party game Twister, introduced in 1966, was the first board game played with human bodies. This version, "Tele-Twister" is a game designed for the
Supply Chain Visualization
2001
-
2002
The Supply Chain Visualization (SCVis) project provides a way for managers to physically construct and interact with models of how products flow between their business, thier suppliers and their customers. It lets managers use complex numerical
Redoubt: the old Therapeutic Institution
2006
-
2006
This work involved a rewiring of Block 72E, which used to be a dental centre in Tanglin military medical camp. About 4 years ago the plug was finally pulled on Tanglin Camp, a former colonial military installation. The plumbing, electrical and
1
…
(more)
70
71
72
73
(current)
74
(more)
1079