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  • Open Head
    ...Open Head is Marnix de Nijs’s first interactive installation. Engine-powered the machine rotates a monitor attached to an arm of steel, which can reach a top speed of 120 km/hour. A visible image only appears on the screen when it is transformed by both the...
  • ... exploration of the interconnectedness of music history, literature, psychology, and human perception. Through immersive and interactive installations, she invites audiences to engage with these themes in ways that blur the lines between sensory experience...
  • Petite Terre -
    ... how and why each one vocalises. Each behaviour is subtley different so that the mix of sounds varies widely depending on the interactive parameters. In this initial version, the creatures respond to the movements of people around the installation as seen...
  • ... been associated with the international neen movement. While at Caltech, Schkolne invented new ways to create shapes with 3d interactive computers. He developed this method of interaction into works which have been shown by the Los Angeles County Museum of...
  • ... Christopher Bauder (born 1973) started working in the field of interactive installation art after finishing his studies in the Digital Media Class at the Berlin University of the Arts. His projects focus on the translation of bits and bytes into objects and...
  • Dis-M-Body -
    ...Dis-M-Body is a multisensory, interactive installation exploring the disembodied nature of information and messages as they dislocate and fracture one's sense of self, while simultaneously expanding one's sense of connection. Our sense of self is no longer...
  • [in time time] -
    ... involving large digital prints and two new media works: a split-screen video titled [8-bits], and a context aware, interactive installation titled [ping-pong-flow]. The pieces are bound together by their related concerns: adult/child interactions,...
  • Time Capsule -
    ... a site-specific work in which the site itself is both my body and a remote database, a simulcast on TV and the Web, and interactive webscanning of my body. The live component of the piece was realized on November 11, 1997, in the context of the...
  • ... 1994, EMAF had already evolved into one of the largest annual events for innovative experimental works in the areas of film, video and interactive projects. Compared to the created reality of television and the colourful media design of digital everyday worlds, Media...
  • ... to understand interconnections in nature, creating sound and light sculptures, vibrational objects, resonant spaces, and interactive installations. Her research delves into the liminal space between art and science, employing vibrational phenomena such...