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Martin Wattenberg
My work focuses on visual explorations of culturally significant data. I'm constantly seeking new ways to represent information to create connection, insight, narrative and beauty. A particular interest is using visual tools to foster collaboration
Mixed Media (1982 - 1984)
1982
-
1984
To enhance his performances, presented between 1980 and 1982 in Rio de Janeiro and in other Brazilian states, Kac started to produce visual texts, small sculptures, graffiti, and other kinds of images and objects. After the conclusion in 1982 of his
Herwig Weiser
Herwig Weiser is an interdisciplinary artist who work collaboratively. His long-term investigation of the relationship between electronic information and data systems, and the raw hardware that drives these technologies, draws on aesthetic,
Marcelina Wellmer
Marcelina Wellmer is operating at the edge of video, installation and painting. The works are dealing with the relation of humans and technology and with the interference of information and media, crossing the border from analog to digital and vice
Maciej Wisniewski
Maciej Wisniewski is an internationally respected digital artist and pioneer in network art. His art projects: netomat (1999), 4 Stories With a Twist (2004), 3 Seconds in the Memory the Internet (2002), Instant Places (2002), Streaming Conscience
Liminal Spaces
2015
video
Visitors inhabit a dome-space where they move, communicate and interplay with performers. An experience of audience participation and multi-user interaction. Home to layers of performance, image, sound, text and interactivity, the dome space
Digital Accidents
2013
Series of 3D prints in polymer additive plaster, highlighting the interrelation between real objects and their 3D virtual counterparts. The 3D print "Inevitable Beauty" is subjected to a temporal maelstrom in its fabrication, while "Compulsive
[In code]
2012
video
The audience is elevated and observes the stage from a low angle, as in an anatomical theater where humans are enveloped by a swarm of inorganic beings. Graphical entities with their own behavioral code. A show for two dancers and digital particles,
Using Backpropagation with Temporal Windows to Learn the Dynamics of the CMU Direct-Drive Arm
1988
Goldberg, Ken and Barak Pearlmutter. Using Backpropagation with Temporal Windows to Learn the Dynamics of the CMU Direct-Drive Arm In Advances in Neural Information Processing Systems, San Francisco, CA: Morgan Kaufmann Publishers, 1988.
Ultima Ratio - A Visual Language for Argumentation
1999
Schroeder, Michael and Daniela A. Plewe and Andreas Raab. Ultima Ratio - A Visual Language for Argumentation In Proceedings of International Conference on Information Visualisation, London, UK, edited by IEEE Computer SocietyVol.IV. , 510-515.
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