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Bodytext
2010
Bodytext is a performance work that involves speech, movement and the body. A dancer's movement and speech are re-mediated within an augmented environment employing real-time motion tracking, voice recognition, interpretative language systems,
SKIN
2012
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2019
video
SKIN is an interactive installation, in which visitors have the opportunity to use a GSR (Galvanic Skin Response) interface, which measures their skin's moisture. The variations of these values are an indication of psychological or physiological
Amy Youngs
Amy M. Youngs creates biological art, interactive sculptures, and digital media works that explore interdependencies between technology, plants and animals. Her practice-based research involves entanglements with the non-human, constructing
SymbioticA, The Art and Science Collaborative Research Laboratory / SymbioticA, das kollaborative Forschungslabor für Kunst und Wissenschaft
2001
Catts, Oron and Stuart Bunt. SymbioticA, The Art and Science Collaborative Research Laboratory / SymbioticA, das kollaborative Forschungslabor für Kunst und Wissenschaft In TAKEOVER: Who's Doing the Art of Tomorrow. Wer macht die Kunst von
Seed/Tree
2005
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2007
video
SEED /TREE (2005) Installation/Butoh Performance/Live Electronics This project was created during an “artist in residence” program at the ZKM (Centre for Media Art in Karlsruhe, Germany). Feelings, associations, mental images and spontaneous
Emiliano Zucchini
Emiliano Zucchini was born in Frascati in 1982 and lives in Rome. After completing his studies in Graphic Design, he began working as a graphic designer and photographer for various art publishing houses in Rome, Milan, and Ancona, building
Intersections between Communication, Art and Technology - the CAT Study
1999
Fleischmann, Monika and Wolfgang Strauss. Intersections between Communication, Art and Technology - the CAT Study In New Media Culture in Europe: Art Research, Innovation, Participation, Public Domain Learning, Education Policy, edited by Frank
Sensor-Based Manipulation Planning as a Game with Nature
1987
Goldberg, Ken and Matthew T. Mason and Russell H. Taylor. Sensor-Based Manipulation Planning as a Game with Nature In Robotics Research, edited by R. Bolles and B. RothCambridge, MAS: MIT Press, 1987.
Victor Acevedo
Victor Acevedo is an artist best known for his digital work involving printmaking and video. Since 2007 his primary focus has been working with video and producing (electronic) visual music works. As an ongoing practice, Acevedo issues images as
20 Years: KulturKontakt Austria – Artists in Residence: Launching Careers, Building Cooperation
2012
Türk, Annemarie. 20 Years: KulturKontakt Austria – Artists in Residence: Launching Careers, Building Cooperation Vienna: KulturKontakt Austria (2012).
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