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  • Eine Skulptur schwebt in einer digitalen Umgebung im Raum und verändert dabei ständig ihre Größe oder Oberflächenbeschaffenheit. Solch ein Bildwerk kann in der realen Welt mit ihren physikalischen Gegebenheiten nicht existieren. Diese Möglichkeiten
  • Stanze -
    "Stanze" is composed by a video-camera and a back-projected screen located in a void room. The camera is located at the top center of the screen. The observer has freedom to move around the room and several observers can interact with the artwork.
  • The installation proposes some poetic moments inside body’ landscapes using images of a scrutinezed body by technological medical devices. An internal camera circuit travel generates videolaparoscopies of viscera, coming from a surgery, that are
  • “Ins Universum der technischen Bilder” or “Lob der Oberflächlichkeit“ – with such programmatic titles Vilém Flusser (1920–1991) advanced to become one of the most influential thinkers to deal with communication and media in the 20th century. Flusser
  • Born in Essex, England, susan pui san lok lives and works in London. She graduated with a first in Fine Art from Bretton Hall, University of Leeds (1994), followed by an MA with distinction in Feminism and the Visual Arts, again from the University
  • ZOMBIAC consists of a large number of computer terminals and workstations, ranging in vintage from the 1970s to the present. Each computer has been "zombified": all the original electronics have been removed, transforming them into mindless
  • Douce France -
    Douce France is in situ project for Abbey de Maubuisson.The Abbey appears to Olga Kisseleva as a paradigm of this “Douce France” she had dreamed in Russia. But her work is ironical, it draws up an image of a globalized world, dominated by capital
  • Amy M. Youngs creates biological art, interactive sculptures, and digital media works that explore interdependencies between technology, plants and animals. Her practice-based research involves entanglements with the non-human, constructing
  • MONOCOLOR alias Marian Essl is a Vienna based audiovisual artist. He explores the interrelations between sound and image in both performance-based and installation-based works. His fully generative, algorithmically created imagery oscillates between
  • The Port -
    Image: The Port inauguration, Humlegården, Stockholm, 2005 — The Port is a community driven island inside the online 3D world Second Life. The island is open and accessible to Second Life’s 175 000 (Aug 2005) inhabitants and potentially to all