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  • Moore, Lila and Suzon Fuks, ed. Water e-Motion: Transformative Views In Water Views: Caring and Daring – Waterwheel World Water Day Symposium 2014 – 3WDS14, e-book. Australia: Igneous Incorporated, 2015.
  • Heavens Gate as a video installation was first shown in the neoclassical stairwell of Felix Meritis. In other exhibition spaces the work usually occupies a specially constructed completely dark room. The video image is projected over the whole
  • Between two sheets of perspex, 32 channels have been woven out of a transparent plastic tubing. Extending approx. 30m, these channels run from the outside of the building, over and through te front entrance, and thenm along the ceiling of the foyer
  • On a dark computerscreen the viewer sees a threedimensional sphere with a surface showing a closeup view of human skin. By lifting up the mouse and moving the ball underneath with the thumb the movement of the virtual object can be manipulated.
  • Erkki Huhtamo works as a professor at the University of California Los Angeles (UCLA), Departments of Design Media Arts, and Film, Television, and Digital Media. He received his Ph.D. in cultural history from the University of Turku, Finland.
  • The installation Teleporting An Unknown State creates the experience of the Internet as a life-supporting system. In a very dark room a pedestal with earth serves as a nursery for a single seed. Through a video projector suspended above and facing
  • in collaboration with Masayuki Towata. The observer is confronted with the dark surface of a half-mirrored glass on which blinking red LED lights and the observer’s own image is reflected. Within a short time, blue shafts of light begin to radiate
  • "Tao-interazione" is based on the dynamical interaction between the observer and a multivision system, in which counteracting couples of images and musical compositions are presented. The observer-listener could navigate by walking on the
  • Digital Cubes consists of four cubes with a display on the top side that show various light patterns depending on how they are arranged. The Digital Cubes react very dynamically. One cube alone is dark and seems to be passive. When two cubes are put
  • Solve et Coagula is primarily an attempt to give birth to a new life form: half digital, half organic. Through a multisensorial, full duplex sensory interface the installation networks the human with an emotional, sensing and artificially