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Eden
2000
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2000
Eden is an interactive, self-generating, artificial ecosystem. A cellular world is populated by collections of evolving creatures. Creatures move about the environment, making and listening to sounds, foraging for food, encountering predators and
Fascinum
2001
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2001
Artworks Fascinum December, 2001 Fascinum is a Yahoo Hack. It shows in real-time the news pictures the most viewed (ranked from 1 to 10) on different national Yahoo portals. The viewer surfs at the top of the infotainment wave and experiments
Responsive Workbench
1993
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1993
video
RESPONSIVE WORKBENCH : THINKING BY HAND 1993 The Responsive Workbench is an evolution of the interactive table interface in Berlin-Cyber City, which inspired physicist Wolfgang Krüger's Responsive Workbench idea. The first prototype was created in
Guest Essay Tiago Martins
07/2024
In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive AR[t]chive during a large research project. The HoloLens based application enables users to explore archived
Donna Cox
Cox has authored many papers and monologues on computer graphics, information design, education, and scientific visualization. She developed the concept of "Renaissance Teamsî in 1987 and has given over 100 invited presentations of her academic
Transarchitectures
1998
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1998
Architectures réactives de la communication Le virtuel c'est le réel avant qu'il ne passe à l'acte. Un non-espace non-matière. Il prend forme en s'actualisant. L'architecture du virtuel c'est à la fois l'architecture de l'information et
homes | Photography and New Media Art (Homes | version 2), ehibition at Lumenvisum Gallery, Hong Kong
2015
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2015
Tamas Waliczky | Homes Photography and New Media Art The exhibition through the means of photography and new media, presents the living space of the fishing village Tai O, with snapshots produced both with traditional techniques and with virtual
Under Fire
2004
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2005
UNDER FIRE is an ongoing art and research project that explores militarization and political violence. It delves into the structural, symbolic, and affective dimensions of armed conflicts: the organization, representation, and materialization of
House
2007
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2007
“House” by Stanza, is a dynamic public sculpture viewable over the internet. House is not a mute memorial to a related past but a live embodiment of change and renewal. House describes the space, a real Victorian terraced house, in this case, that
Cosmopolis
2005
Giant interactive installation, VR telescopes, pan Overwriting the city An interactive artistic and scientific multimedia exhibition on the major issues linked to the world urbanisation Cosmopolis endeavours to examine urban realities
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