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Looking through the computer screen: Self-reflexivity in net.art
2007
... Self-reflexivity in net.art In Self-reference in the m
edi
a,
edi
ted by Winfried Nöth and Nina Bishara, 269-290. Berlin: Mouton de...
Software Archaeology and the Preservation of Code-based Digital Art
2013
... Digital Art In Proce
edi
ngs of Archiving Conference 2013,
edi
ted by Society for Imaging Science and Technology, 25-30....
Expanding Cinema: The Moving Image in Digital Art
2008
... The Moving Image in Digital Art In Film and Video Art,
edi
ted by Stuart ComerLondon: Tate Publishing, 2008.
Digital Art / Public Art: Governance and Agency in the Networked Commons
2008
... In Interface Cultures - Artistic Aspects of Interaction,
edi
ted by Christa Sommerer and Laurent Mignoneau and Dorothee...
What you see is what you get?
2010
... the archive in contemporary thought and new m
edi
a practices,
edi
ted by Eivind Røssaak, 155-182. Oslo: Novus Press, 2010.
0 oder1? Computerkünstlerische Spiele mit dem binären Zufall
2011
... In SpielKunstGlück. Die Wette als Leitlinie der Entscheidung,
edi
ted by Johann Konrad Eberlein, 181-192. Wien/Berlin: Lit-Verlag, ...
Machina Cogitans
1993
...Thiel, Tamiko. Machina Cogitans In Genetic art - artificial life,
edi
ted by Karl Gerbel, 186-194. Wien: PVS-Verlag, 1993.
Beyond Manzanar: Creating Dramatic Structure in Ergodic Narratives
2004
... Digital Storytelling and Entertainment (TIDSE 2004),
edi
ted by Stefan Göbel, 246-251. Berlin/Heidelberg: Springer, 2004.
Where Stones Can Speak: Dramatic Encounters in Interactive 3D Virtual Reality
2009
... In Third Person: Authoring and Exploring Vast Narratives,
edi
ted by Pat HarriganCambridge, MA: MIT-Press, 2009.
The Design of the Connection Machine
2010
... Machine In The Designed World: Images, Objects, Environments,
edi
ted by Richard Buchanan and Dennis Doordan and Victor Margolin,...
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