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Für eine Ästhetik des Spiels
2000
Sondereggerer, Ruth. Für eine Ästhetik des Spiels. Frankfurt/Main: Suhrkamp Verlag, 2000.
Gespräch: Kunstgeschichte und die Medien
1990
Weibel, Peter. Gespräch: Kunstgeschichte und die Medien Kunsthistoriker, Sondernummer zum 5. Österreichischen Kunsthistorikertag 1989 , no. 5 (1990): 118-131.
Alan Sondheim
Artist: Alan SondheimComment:
Analogies (When I Draw a Song For a Film)
2017
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2017
Event: Analogies (When I Draw a Song For a Film)Institution: Faculty of Fine Arts GalleryComment:
INDAF - Incheon International Digital Art Festival - Songdo (Korea)
2010
Event: INDAF - Incheon International Digital Art Festival - Songdo (Korea)Institution: Ars Electronica Linz GmbH & Co KGComment:
Arte Genetica. Nascono dal caso le piante virtuali
1993
Aloisi, Sonia. Arte Genetica. Nascono dal caso le piante virtuali Virtual (1993).
Golden (Notes)
2007
Pui, Susan and Sonia Boyce and Mimi Lok and Rob et. al. Stone. Golden (Notes). London, UK: SPSL, 2007.
Nuclear Sweet
2011
video
A telematic performance with dance, motion tracking, sonic references and video disturbances examining the effects of nuclear radiation.
MINDSCAPE
2016
-
2019
MINDSCAPE is a metaphor of what we are becoming in this digital era. Like most people nowadays, the performer appears isolated and hooked up with a computer, his/her body connected to and surrounded by light wires, creating a distance between the
CrayVox
2012
Helyer, Nigel. CrayVox. Taiwan: Sonic Objects, 2012.
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