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Parallax
2002
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2002
Parallax is composed of three interactive video projections using very powerful high resolution video projectors and four computers with an infra-red remote visual sensing system for viewer interaction. On each screen is visible a number of figures.
Interactive Modelling of Branching Structures
1996
Lintermann, Bernd; Deussen, Oliver. Interactive Modelling of Branching Structures In SIGGRAPH 96 Visual Proceedings, : 1996.
Interactive Modelling and Animation of Branching Botanical Structures
1996
Lintermann, Bernd and Oliver Deussen. Interactive Modelling and Animation of Branching Botanical Structures In Computer Animation and Simulation ´96, , 139-151. Wien, New York: Springer, 1996.
Recapitulando: modelos de artivismo (1994-2003)
2003
Baigorri, Laura. Recapitulando: modelos de artivismo (1994-2003) [].
Skulls
2000
Robert Lazzarini composed a sculptural installation of four skulls hung about eye-level and protruding about a foot from the walls of a small, well-lit, clean and bright room. To create this deceptively low-tech installation, Lazzarini
Projektskizze #11, #12, #13, #14, #15
2001
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2001
Plot [English title, Project outline #11 to #15] Series 'Body Scanned Architecture' The work series 'Projektskizzen' was developed in 2001, based on the interactive computer environment 'Body Scanned Architecture', which was realized in the Austrian
Private Views - the Role of the Viewer in Networked Digital Models of Narration
2000
Zapp, Andrea. Private Views - the Role of the Viewer in Networked Digital Models of Narration In De la Pantalla al Arte Transgénico, edited by Jorge La Ferla, 186-192. Buenos Aires: Libros Del Rojas, Universidad Buenos Aires, 2000.
Development of Models and Paradigms for Interactive Environments
1999
Novak, Jasminko. Development of Models and Paradigms for Interactive Environments. GMD Research Series, Sankt Augustin, DE: GMD, 1999.
Interactive Evolution of Equations for Procedural Models
1993
Sims, Karl. Interactive Evolution of Equations for Procedural Models The Visual Computer - International Journal of Computer Graphics (August 1993): 466-476.
The reformulation of narrative within digital cinema as the integration of three models of interactivity
2002
Del Favero, Dennis. The reformulation of narrative within digital cinema as the integration of three models of interactivity In ARC Discovery Project, : 2002.
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